#include using namespace std; using pii = pair; using ll = long long; #define rep(i, j) for(int i=0; i < (int)(j); i++) #define repeat(i, j, k) for(int i = (j); i < (int)(k); i++) #define all(v) v.begin(),v.end() #define debug(x) cerr << #x << " : " << x << endl template bool set_min(T &a, const T &b) { return a > b ? a = b, true : false; } template bool set_max(T &a, const T &b) { return a < b ? a = b, true : false; } // vector template istream& operator >> (istream &is , vector &v) { for(T &a : v) is >> a; return is; } template ostream& operator << (ostream &os , const vector &v) { for(const T &t : v) os << "\t" << t; return os << endl; } // pair template ostream& operator << (ostream &os , const pair &v) { return os << "<" << v.first << ", " << v.second << ">"; } const int INF = 1 << 30; const ll INFL = 1LL << 60; class Solver { public: bool solve() { int H, W; cin >> H >> W; vector G(H); cin >> G; vector xs, ys; rep(y, H) rep(x, W) { if(G[y][x] == '*') { ys.push_back(y); xs.push_back(x); } } assert(xs.size() == 2); int vx = xs[1] - xs[0]; int vy = ys[1] - ys[0]; rep(y, H) rep(x, W) { int ax = x - xs[0]; int ay = y - ys[0]; int cross = ax * vy - vx * ay; if(cross != 0) { G[y][x] = '*'; goto OK; } } assert(0); OK: rep(y, H) cout << G[y] << endl; return 0; } }; int main() { cin.tie(0); ios::sync_with_stdio(false); Solver s; s.solve(); return 0; }