#include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include using namespace std; #define endl '\n' #define ALL(v) (v).begin(), (v).end() #define RALL(v) (v).rbegin(), (v).rend() #define UNIQ(v) (v).erase(unique((v).begin(), (v).end()), (v).end()) typedef long long ll; typedef long double ld; typedef pair P; typedef complex comp; typedef vector< vector > matrix; struct pairhash { public: template size_t operator()(const pair &x) const { size_t seed = hash()(x.first); return hash()(x.second) + 0x9e3779b9 + (seed<<6) + (seed>>2); } }; const int inf = 1e9 + 9; const ll mod = 1e9 + 7; const double eps = 1e-8; const double pi = acos(-1); int n, m, k; int a[1010], b[1010], c[1010]; int d[1010]; typedef struct { int to, cost; } edge; vector G[110]; bool cand[110]; void check(int s) { vector vec[2]; int p = 0; vec[p].push_back(s); for (int i = 0; i < k; i++, p=1-p) { if (vec[p].size() == 0) break; for (int v : vec[p]) { for (int j = 0; j < G[v].size(); j++) { edge w = G[v][j]; if (w.cost == d[i]) { vec[1-p].push_back(w.to); } } } sort(ALL(vec[1-p])); UNIQ(vec[1-p]); vec[p].clear(); } for (int v : vec[p]) { cand[v] = true; } } void solve() { for (int i = 0; i < m; i++) { G[a[i]].push_back(edge{b[i], c[i]}); G[b[i]].push_back(edge{a[i], c[i]}); } for (int i = 0; i < n; i++) check(i); vector res; for (int i = 0; i < n; i++) if (cand[i]) res.push_back(i+1); int l = res.size(); cout << l << endl; for (int i = 0; i < l; i++) { cout << res[i] << (i==l-1?endl:' '); } } void input() { cin >> n >> m >> k; for (int i = 0; i < m; i++) { cin >> a[i] >> b[i] >> c[i]; a[i]--; b[i]--; } for (int i = 0; i < k; i++) cin >> d[i]; } int main() { ios::sync_with_stdio(false); cin.tie(0); cout << fixed << setprecision(15); input(); solve(); }