#include using namespace std; typedef long long ll; typedef vector< int > vi; typedef vector< vi > vvi; typedef vector< ll > vl; typedef vector< vl > vvl; typedef pair< int, int > pii; typedef vector< pii > vp; typedef vector< double > vd; typedef vector< vd > vvd; typedef vector< string > vs; template< class T1, class T2 > int upmin( T1 &x, T2 v ){ if( x > v ){ x = v; return 1; } return 0; } template< class T1, class T2 > int upmax( T1 &x, T2 v ){ if( x < v ){ x = v; return 1; } return 0; } const int INF = 0x3f3f3f3f; int N; vi A; void init(){ cin >> N; A = vi( N ); for( int i = 0; i < N; ++i ) cin >> A[ i ]; } map< int, int > last_pos; vi B; void preprocess(){ for( int i = 0; i < N; ++i ) last_pos[ A[ i ] ] = i; B = vi( N ); set< int > covering_a; for( int i = 0; i < N; ++i ){ if( not covering_a.count( A[ i ] ) ) covering_a.emplace( A[ i ] ); B[ i ] = *--covering_a.end(); if( i == last_pos[ A[ i ] ] ) covering_a.erase( A[ i ] ); } } void solve(){ for( int i = 0; i < N; ++i ) cout << B[ i ] << " \n"[ i + 1 == N ]; } signed main(){ ios::sync_with_stdio( 0 ); init(); preprocess(); solve(); return 0; }