#include "bits/stdc++.h" using namespace std; #define FOR(i,j,k) for(int (i)=(j);(i)<(int)(k);++(i)) #define rep(i,j) FOR(i,0,j) #define each(x,y) for(auto &(x):(y)) #define mp make_pair #define mt make_tuple #define all(x) (x).begin(),(x).end() #define debug(x) cout<<#x<<": "<<(x)< pii; typedef vector vi; typedef vector vll; const int C = 31, C2 = 29, P = 1000000007, P2 = 1000000009; int main(){ ios::sync_with_stdio(false); cin.tie(0); int N, Q; cin >> N >> Q; vll c1(N+1), c2(N+1); c1[1] = c2[1] = 1; rep(i, N - 1) { c1[i+2] = c1[i+1] * C%P; c2[i+2] = c2[i+1] * C2%P2; } rep(i, N) { (c1[i + 1] += c1[i]) %= P; (c2[i + 1] += c2[i]) %= P2; } unordered_map aa; ll x1 = 0, x2 = 0; rep(i, Q) { auto p = x1 * P2 + x2; if(!aa.count(p)) { aa[p] = i; } char c; cin >> c; if(c == '!') { int l, r, y; cin >> l >> r >> y; ll z1 = (c1[r] - c1[l])*y; ll z2 = (c2[r] - c2[l])*y; (x1 += z1)%=P; (x2 += z2)%=P2; if(x1 < 0)x1 += P; if(x2 < 0)x2 += P2; } else { cout << aa[p] << endl; } } }