# coding: utf-8 import math def _main(): x = int(input()) y = int(input()) l = int(input()) turn = 0 move_y = math.ceil(abs(y) / l) move_x = math.ceil(abs(x) / l) if y >= 0: turn += move_y if x != 0: turn += 1 turn += math.ceil(abs(x) / l) else: turn += 1 turn += move_x turn += 1 turn += move_y print(turn) if __name__ == '__main__': _main()