#include using namespace std; // 基本テンプレート struct cww{cww(){ios::sync_with_stdio(false);cin.tie(0);}}star; #define P(x) cout << (x) << endl #define p(x) cout << (x) #define all(c) (c).begin(), (c).end() #define rall(c) (c).rbegin(), (c).rend() #define mat(type, c, m, n) vector> c(m, vector(n));for(auto& r:c)for(auto& i:r)cin>>i; #define rep(i,a,n) for(int i=(a), i##_len=(n); in; --i) #define each(x,y) for(auto &(x):(y)) #define perm(c) sort(all(c));for(bool c##p=1;c##p;c##p=next_permutation(all(c))) #define cauto const auto& #define UNIQUE(v) v.erase( unique(all(v)), v.end() ); #define len(x) ((int)(x).size()) #define length(a) (sizeof(a)/sizeof(a[0])) #define mp make_pair #define eb emplace_back template inline bool inside(T y, T x, T h, T w) { return 0 <= y && y < h && 0 <= x && x < w; }; // デバッグ用 template inline void print(T t){cout << t << endl;} template inline void print(H h, T... t){cout << h << " ";print(t...);} #define dbg(v) for(auto i : v) { cout << i << " "; } cout << endl; // 型 typedef long long ll; typedef vector vi; typedef vector vd; typedef vector vll; typedef vector vs; typedef vector vb; // 定数 #define PI acos(-1.0) //constexpr int EPS = (1e-9); //constexpr int INF = 100000000; // 4近傍 //constexpr int dx[] = {1, 0, -1, 0}; //constexpr int dy[] = {0, 1, 0, -1}; // 8近傍 //constexpr int dy[]={0,0,1,-1,1,1,-1,-1}; //constexpr int dx[]={1,-1,0,0,1,-1,1,-1}; //ll mod = 1000007; int cnt = 0; inline void f(pair m) { string s = m.first; int len_s = len(s); int n = m.second; if(len_s < 3 || (len_s == 3 && s[1] != s[2])) { if(n > cnt) cnt = n; return; } rrep(i, len_s - 1, 1) { rrep(j, i - 1, 0) { rrep(k, j - 1, -1) { if(s[i] != s[j] || s[k] == '0' || s[k] == s[j]) continue; int t = (s[k] - '0') * 100 + (s[j] - '0') * 10 + s[i] - '0'; string tmp_s = s.substr(0, k) + s.substr(k + 1, j - k - 1) + s.substr(j + 1, i - j - 1); f(mp(tmp_s, n + t)); } } } } int main() { // cout << setprecision(15) << fixed; string s; cin >> s; if(len(s) < 3) { P(0); return 0; } f(mp(s, 0)); P(cnt); return 0; }