#include using namespace std; typedef tuple T; const int INF = 1e8; int main() { cin.tie(0); ios::sync_with_stdio(false); int gx, gy, n, f; cin >> gx >> gy >> n >> f; vector x(n), y(n), c(n); for (int i = 0; i < n; i++) cin >> x[i] >> y[i] >> c[i]; vector< vector > d(gx + 1, vector(gy + 1, INF)); priority_queue, greater > pq; pq.push(T(0, 0, 0)); while (!pq.empty()) { int cost, w, h; tie(cost, w, h) = pq.top(); pq.pop(); if (d[w][h] <= cost) continue; d[w][h] = cost; if (w == gx && h == gy) break; if (w < gx && d[w + 1][h] > cost + f) pq.push(T(cost + f, w + 1, h)); if (h < gy && d[w][h + 1] > cost + f) pq.push(T(cost + f, w, h + 1)); for (int i = 0; i < n; i++) { int nw = w + x[i], nh = h + y[i]; if (nw > gx || nh > gy) continue; if (d[nw][nh] > cost + c[i]) pq.push(T(cost + c[i], nw, nh)); } } cout << d[gx][gy] << endl; return 0; }