#define _CRT_SECURE_NO_WARNINGS #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include using namespace std; #define LONG_INF 10000000000000000 #define MAX_MOD 1000000007 #define REP(i,n) for(long long i = 0;i < n;++i) long long solve(long long n) { long long ans = 1; for (int i = 1;i <= n;++i) { ans *= i; ans %= MAX_MOD; } return ans; } long long gyaku(long long n) { long long hogee = MAX_MOD - 2; long long nya = n; long long ans = 1; while (hogee != 0) { if (hogee % 2 == 1) { ans *= nya; ans %= MAX_MOD; } hogee /= 2; nya *= nya; nya %= MAX_MOD; } return ans; } int main() { long long gx, gy, k; cin >> gx >> gy >> k; vector> wow[100]; vector hoge; wow[0].push_back(hoge); vector> magic; for (long long i = 0;i < k;++i) { long long x, y, n; cin >> x >> y >> n; magic.push_back(make_pair(x, y)); for (long long j = 0;j < wow[i].size();++j) { for (long long q = 0;q <= n;++q) { vector hogehoge = wow[i][j]; hogehoge.push_back(q); wow[i + 1].push_back(hogehoge); } } } long long ans = 0; for (long long i = 0;i < wow[k].size();++i) { long long xs=0, ys=0,sum=0; for (long long j = 0;j < wow[k][i].size();++j) { xs += wow[k][i][j] * magic[j].first; ys += wow[k][i][j] * magic[j].second; sum += wow[k][i][j]; } if (xs == gx&&ys == gy) { long long nya = solve(sum)%MAX_MOD; for (long long j = 0;j < wow[k][i].size();++j) { nya *= gyaku(solve(wow[k][i][j])%MAX_MOD); nya %= MAX_MOD; } ans += nya; ans %= MAX_MOD; } } cout << ans << endl; return 0; }