#include #define rock 0 #define scissor 1 #define paper 2 typedef struct { int you; int opponent; } scoreInfo; void print_result(scoreInfo *p); int main(void) { scoreInfo data; scanf("%d %d", &data.you, &data.opponent); print_result(&data); return 0; } void print_result(scoreInfo *data) { printf("%s\n", (data->you == data->opponent) ? "Drew" :(data->you == rock && data->opponent == scissor) ? "Won" :(data->you == scissor && data->opponent == paper) ? "Won" :(data->you == paper && data->opponent == rock) ? "Won" : "Lost"); }