#include #include #include using namespace::std; class UTF8{ public: int size; vector str; UTF8(){ size = 0; str.resize(0); } string operator[](int i){ return str[i]; } int set(string strInput){ this->str = vector(0); int len = strInput.size(); unsigned char temp; for(int i=0;istr.push_back( (string)(strInput.substr( i, 1 )) ); }else if( 0xC2 <= temp && temp <= 0xDF ){//2バイト if( i+ 1 >= len ){ this->size = this->str.size(); return size; } this->str.push_back( strInput.substr( i, 2 ) ); i += 1; }else if(0xE0 <= temp && temp <= 0xEF ){//3バイト if( i+2 >= len ){ this->size = this->str.size(); return size; } this->str.push_back( strInput.substr( i, 3 ) ); i += 2; }else if(0xF0 <= temp && temp <= 0xF7 ){//4バイト if( i+3 >= len ){ this->size = this->str.size(); return size; } this->str.push_back( strInput.substr( i, 4 ) ); i+= 3; }else if(0xF8 <= temp && temp <= 0xFB ){//5バイト if( i+4 >= len ){ this->size = this->str.size(); return size; } this->str.push_back( strInput.substr( i, 5 ) ); i+= 4; }else if(0xFC <= temp && temp <= 0xFD ){//6バイト if( i+5 >= len ){ this->size = this->str.size(); return size; } this->str.push_back( strInput.substr( i, 6 ) ); i+= 5; } } this->size = this->str.size(); return this->size; } void operator=(UTF8 utf8){ this->size = utf8.size; this->str = utf8.str; } void operator=(UTF8* utf8){ this->size = utf8->size; this->str = utf8->str; } UTF8 operator+(string str_s){ UTF8 ret; ret = this; ret.str.push_back(str_s); ret.size = ret.str.size(); return ret; } }; int main(void){ string str; cin >> str; UTF8 utf; utf.set(str); int size = utf.size; for(int i=size-1;i>=0;--i){ cout << utf[i]; } }