#include using namespace std; #define rep(i,a,b) for(int i=a;i struct SegTree { V comp(V l, V r) { return l + r; }; vector val; SegTree() { val = vector(NV * 2, def); } V get(int l, int r) { //[l,r] if (l > r) return def; l += NV; r += NV + 1; V ret = def; while (l < r) { if (l & 1) ret = comp(ret, val[l++]); if (r & 1) ret = comp(ret, val[--r]); l /= 2; r /= 2; } return ret; } void update(int i, V v) { i += NV; val[i] = v; while (i>1) i >>= 1, val[i] = comp(val[i * 2], val[i * 2 + 1]); } void add(int i, V v) { update(i, val[i + NV] + v); } }; //----------------------------------------------------------------------------------- int N, A[201010], Q, L[201010], H[201010]; //----------------------------------------------------------------------------------- void zatsu() { map m; rep(i, 0, N) m[A[i]] = 0; rep(i, 0, Q) m[L[i]] = 0; rep(i, 0, Q) m[H[i]] = 0; int idx = 0; for (auto p : m) m[p.first] = idx, idx++; rep(i, 0, N) A[i] = m[A[i]]; rep(i, 0, Q) L[i] = m[L[i]]; rep(i, 0, Q) H[i] = m[H[i]]; } //----------------------------------------------------------------------------------- typedef long long ll; SegTree le, ri; SegTree cnt, same; void count() { rep(i, 0, N) ri.add(A[i], 1); rep(i, 0, N) { ri.add(A[i], -1); same.update(A[i], 1LL * le.get(A[i], A[i]) * ri.get(A[i], A[i])); ll L, R, SAME, c; L = le.get(0, A[i] - 1); R = ri.get(0, A[i] - 1); SAME = same.get(0, A[i] - 1); c = L * R - SAME; L = le.get(A[i] + 1, (1 << 20) - 1); R = ri.get(A[i] + 1, (1 << 20) - 1); SAME = same.get(A[i] + 1, (1 << 20) - 1); c += L * R - SAME; cnt.add(A[i], c); le.add(A[i], 1); same.update(A[i], 1LL * le.get(A[i], A[i]) * ri.get(A[i], A[i])); } } //----------------------------------------------------------------------------------- int main() { cin >> N; rep(i, 0, N) scanf("%d", &A[i]); cin >> Q; rep(i, 0, Q) scanf("%d%d", &L[i], &H[i]); zatsu(); count(); rep(i, 0, Q) printf("%lld\n", cnt.get(L[i], H[i])); }