#define _USE_MATH_DEFINES #include using namespace std; using i32 = int; using i64 = long long int; using f64 = double; using str = string; template using vec = vector; template using heap = priority_queue, greater>; #define times(n, i) for (i32 i = 0; i < (n); ++i) #define range(a, b, i) for (i32 i = (a); i < (b); ++i) #define upto(a, b, i) for (i32 i = (a); i <= (b); ++i) #define downto(a, b, i) for (i32 i = (a); i >= (b); --i) #define all(xs) (xs).begin(), (xs).end() #define sortall(xs) sort(all(xs)) #define reverseall(xs) reverse(all(xs)) #define uniqueall(xs) (xs).erase(unique(all(xs)), (xs).end()) #define even(x) (((x) & 1) == 0) #define odd(x) (((x) & 1) == 1) #define head(xs) *(xs).begin() #define last(xs) *(xs).rbegin() #define append emplace_back #define findge lower_bound #define findgt upper_bound const i64 MOD = 1000000007; const f64 EPS = 1e-10; i64 n; i64 a[17]; i64 rec(i32 i, i64 v) { if (i == n) return v; i64 ret = 0; ret = max(ret, rec(i + 1, v + a[i])); ret = max(ret, rec(i + 1, v - a[i])); ret = max(ret, rec(i + 1, v * a[i])); return ret; } i32 main() { cin >> n; times(n, i) { cin >> a[i]; } cout << rec(1, a[0]) << endl; return 0; }