#include #define rep(i,a,b) for(int i=a;i struct SectionStructureOr { set> buf; SectionStructureOr() { buf.insert({ -INF, -INF }); buf.insert({ INF , INF }); } void add(T l, T r) { auto ite = buf.lower_bound({ l, -INF }); if (ite->first == INF) { ite--; if (ite->second <= l) buf.insert({ l, r }); else { T L = ite->first, R = ite->second; buf.erase(ite); buf.insert({ L, max(r, R) }); } } else { auto pre = buf.upper_bound({ r, -INF }); auto pp = pre; pp--; T L = min(l, ite->first), R = max(r, pp->second); buf.erase(ite, pre); buf.insert({ L, R }); }} auto get(T x) { auto ite = buf.lower_bound({ x, -INF }); if (ite->first == INF) return buf.end(); if (ite->second < x) return buf.end(); return ite; } auto end() { return buf.end(); } bool checkSameGroup(T a, T b) { if (a > b) swap(a, b); auto aa = buf.upper_bound({ a, INF }); aa--; if (aa->first == -INF) return false; return b <= aa->second; } void print() { printf("<>\n"); for (auto p : buf) cout << "[" << p.first << "," << p.second << "]\n"; } }; /*---------------------------------------------------------------------------------------------------             ∧_∧       ∧_∧  (´<_` )  Welcome to My Coding Space!      ( ´_ゝ`) /  ⌒i     /   \    | |     /   / ̄ ̄ ̄ ̄/  |   __(__ニつ/  _/ .| .|____      \/____/ (u ⊃ ---------------------------------------------------------------------------------------------------*/ int W, H, N; int M[1010]; int B[1010][1010]; SectionStructureOr vec[1010]; SectionStructureOr hor[1010]; //----------------------------------------------------------------- void makeEdge() { rep(i, 0, N) { rep(j, 0, M[i]) { int a = B[i][j]; int b = B[i][j + 1]; if (a > b) swap(a, b); int ya = a / W; int xa = a % W; int yb = b / W; int xb = b % W; if (ya == yb) { // x軸での移動 hor[ya].add(xa, xb); } else { // y軸での移動 vec[xa].add(ya, yb); } } } } //----------------------------------------------------------------- bool done[1010][1010]; int dist[1010][1010]; int dx[4] = { 0, 1, 0, -1 }; int dy[4] = { -1, 0, 1, 0 }; int bfs() { queue que; done[0][0] = true; dist[0][0] = 0; que.push(0); while (!que.empty()) { int y = que.front() / 1010; int x = que.front() % 1010; que.pop(); if (y == H - 1 && x == W - 1) return dist[y][x]; rep(i, 0, 4) { int xx = x + dx[i]; int yy = y + dy[i]; if (xx < 0 || W <= xx) continue; if (yy < 0 || H <= yy) continue; if (i % 2 == 1) { if (!hor[y].checkSameGroup(x, xx)) continue; } else { if (!vec[x].checkSameGroup(y, yy)) continue; } if (done[yy][xx]) continue; done[yy][xx] = 1; dist[yy][xx] = dist[y][x] + 1; que.push(yy * 1010 + xx); } } return -1; } //----------------------------------------------------------------- void _main() { cin >> W >> H >> N; rep(i, 0, N) { cin >> M[i]; rep(j, 0, M[i] + 1) cin >> B[i][j]; } makeEdge(); int ans = bfs(); if (0 <= ans) cout << ans << endl; else cout << "Odekakedekinai.." << endl; }