using System; using System.Drawing; public struct Point { public int X; public int Y; public Point(int x, int y) { X = x; Y = y; } public override string ToString() { return $"{X} {Y}"; } } public class Solution { public static int GetDistance(Point p) { Console.WriteLine(p); return int.Parse(Console.ReadLine()); } public static void Main() { Point result = new Point(0, 0); var d0 = GetDistance(new Point(0, 0)); if (d0 != 0) { var d1 = GetDistance(new Point(d0, 0)) / 2; result = new Point(d0 - d1, d1); } Console.WriteLine(result); } }