#define _CRT_SECURE_NO_WARNINGS #define _USE_MATH_DEFINES #include using namespace std; using i32 = int; using i64 = long long int; using f64 = double; using str = string; template using vec = vector; template using heap = priority_queue; void in() {}; template void in(T &&x, TS &&...xs) { cin>>x; in(move(xs)...); }; template void _out(const char *sep, const char *end, T &&x) { cout< void _out(const char *sep, const char *end, T &&x, TS &&...xs) { cout<> _; return _; }() #define put(...) _out("", "", __VA_ARGS__) #define out(...) _out(" ", "\n", __VA_ARGS__) #define times(n, i) for (i32 i = 0 ; i < (n); ++i) #define range(a, b, i) for (i32 i = (a); i < (b); ++i) #define upto(a, b, i) for (i32 i = (a); i <= (b); ++i) #define downto(a, b, i) for (i32 i = (a); i >= (b); --i) #define all(xs) (xs).begin(), (xs).end() #define sortall(xs) sort(all(xs)) #define reverseall(xs) reverse(all(xs)) #define even(x) (((x) & 1) == 0) #define odd(x) (((x) & 1) == 1) #define append emplace_back #define findge lower_bound #define findgt upper_bound const i64 MOD = 1000000007; const f64 EPS = 1e-10; i64 a, b, t; i32 main() { indef(i64, n, m); if (n == 1) { out(0); return 0; } if (n == 2) { out(1); return 0; } a = 0; b = 1; upto(3, n, i) { t = (a + b) % m; a = b; b = t; } out(b); return 0; }