using System; using System.IO; using System.Linq; using System.Collections.Generic; using System.Text; public class Program { public void Proc() { int cityCount = int.Parse(Reader.ReadLine()); int moneyAmount = int.Parse(Reader.ReadLine()); int roadCount = int.Parse(Reader.ReadLine()); int[] fromList = Reader.ReadLine().Split(' ').Select(a => int.Parse(a)-1).ToArray(); int[] toList = Reader.ReadLine().Split(' ').Select(a => int.Parse(a)-1).ToArray(); int[] moneyCostList = Reader.ReadLine().Split(' ').Select(a => int.Parse(a)).ToArray(); int[] timeCostList = Reader.ReadLine().Split(' ').Select(a => int.Parse(a)).ToArray(); for (int i = 0; i < roadCount; i++){ Road r = new Road(fromList[i], toList[i], moneyCostList[i], timeCostList[i]); if(!RoadList.ContainsKey(fromList[i])) { RoadList.Add(fromList[i], new Dictionary()); } RoadList[fromList[i]].Add(toList[i], r); if(!RoadList.ContainsKey(toList[i])) { RoadList.Add(toList[i], new Dictionary()); } RoadList[toList[i]].Add(fromList[i], r); } MapState[] map = new MapState[cityCount]; // 0 から CityCount-1 へ行く Queue q = new Queue(); q.Enqueue(new Task(0,0)); map[0] = new MapState(); map[0].MoneyTime.Add(0, 0); while(q.Count()>0) { Task t = q.Dequeue(); int time = map[t.City].MoneyTime[t.Money]; if(t.City == cityCount-1) { continue; } foreach(int nextCity in RoadList[t.City].Keys) { if(nextCity == 0) { continue; } int nextTime = time + RoadList[t.City][nextCity].TimeCost; int nextMoney = t.Money + RoadList[t.City][nextCity].MoneyCost; if(nextMoney > moneyAmount) { continue; } if(map[nextCity] != null) { if(map[nextCity].MoneyTime.Any(a=>a.Key < nextMoney && a.Value a.Value); } Console.WriteLine(ans); } private class Task { public int City; public int Money; public Task(int c,int m) { this.City = c; this.Money = m; } } private class MapState { public Dictionary MoneyTime = new Dictionary(); } private Dictionary> RoadList = new Dictionary>(); private class Road { public int City1; public int City2; public int MoneyCost; public int TimeCost; public Road(int city1, int city2, int money, int time) { this.City1 = city1; this.City2 = city2; this.MoneyCost = money; this.TimeCost = time; } } public class Reader { private static StringReader sr; public static bool IsDebug = false; public static string ReadLine() { if (IsDebug) { if (sr == null) { sr = new StringReader(InputText.Trim()); } return sr.ReadLine(); } else { return Console.ReadLine(); } } private static string InputText = @" 3 100 3 1 2 1 2 3 3 10 90 10 10 10 50 "; } public static void Main(string[] args) { #if DEBUG Reader.IsDebug = true; #endif Program prg = new Program(); prg.Proc(); } }