#include using namespace std; using P = pair; struct Edge { int from, to; Edge(int f, int t) { from = f; to = t; } }; using Edges = vector; using Graph = vector; pair, Edges> bridge(const Graph& g) { const int n = g.size(); int idx = 0, s = 0, t = 0, k = 0; vectorord(n, -1), onS(n), stk(n), roots(n), cmp(n); Edges brdg; function dfs = [&](int v, int u) { ord[v] = idx++; stk[s++] = v; onS[v] = true; roots[t++] = v; for (auto& e : g[v]) { int w = e.to; if (ord[w] == -1)dfs(w, v); else if (u != w && onS[w]) while (ord[roots[t - 1]]>ord[w])--t; } if (v == roots[t - 1]) { brdg.emplace_back(u, v); while (true) { int w = stk[--s]; onS[w] = false; cmp[w] = k; if (v == w)break; } --t; ++k; } }; for (int u = 0; u> g; vector vid, head, heavy, parent, depth, inv; int dfs(int curr, int prev) { parent[curr] = prev; int sub = 1, max_sub = 0; for (int next : g[curr]) if (next != prev) { depth[next] = depth[curr] + 1; int sub_next = dfs(next, curr); sub += sub_next; if (max_sub < sub_next) max_sub = sub_next, heavy[curr] = next; } return sub; } void bfs() { int k = 0; queue q({ 0 }); while (!q.empty()) { int h = q.front(); q.pop(); for (int i = h; i != -1; i = heavy[i]) { vid[i] = k++; inv[vid[i]] = i; head[i] = h; for (int j : g[i]) if (j != parent[i] && j != heavy[i]) q.push(j); } } } public: HLDecomposition(int n) : g(n), vid(n, -1), head(n), heavy(n, -1), parent(n), depth(n), inv(n) {} void add(int u, int v) { g[u].push_back(v); g[v].push_back(u); } void build() { dfs(0, -1); bfs(); } void for_each(int u, int v, function f) { if (vid[u] > vid[v]) swap(u, v); f(max(vid[head[v]], vid[u]), vid[v]); if (head[u] != head[v]) for_each(u, parent[head[v]], f); } void for_each_directed(int u, int v, function f) { if (vid[u] > vid[v]) { f(max(vid[head[u]], vid[v]), vid[u], 1); if (head[u] != head[v]) for_each_directed(parent[head[u]], v, f); } else { f(max(vid[head[v]], vid[u]), vid[v], 0); if (head[u] != head[v]) for_each_directed(u, parent[head[v]], f); } } void for_each_edge(int u, int v, function f) { if (vid[u] > vid[v]) swap(u, v); if (head[u] != head[v]) { f(vid[head[v]], vid[v]); for_each_edge(u, parent[head[v]], f); } else { if (u != v) f(vid[u] + 1, vid[v]); } } int ancestor(int u, int d) { while (true) { if (depth[head[u]] > depth[u] - d) { d -= depth[u] - depth[head[u]] + 1; if (head[u] == 0) return 0; u = parent[head[u]]; } else { return inv[vid[u] - d]; } } } int lca(int u, int v) { if (vid[u] > vid[v]) swap(u, v); if (head[u] == head[v]) return u; return lca(u, parent[head[v]]); } int distance(int u, int v) { return depth[u] + depth[v] - 2 * depth[lca(u, v)]; } }; template class SegmentTree { using func_t = function; const int n; const T id; func_t merge; vector data; int size(int n) { int res; for (res = 1; res < n; res <<= 1); return res; } T sub(int l, int r, int node, int lb, int ub) { if (ub <= l || r <= lb) return id; if (l <= lb && ub <= r) return data[node]; return merge(sub(l, r, node * 2, lb, (lb + ub) / 2), sub(l, r, node * 2 + 1, (lb + ub) / 2, ub)); } public: SegmentTree(int n_, T id_, func_t merge_) : n(size(n_)), id(id_), merge(merge_), data(size(n_) * 2, id_) {} void Init(const vector& data_) { for (int i = 0; i < (int)data_.size(); i++) data[i + n] = data_[i]; for (int i = n - 1; i >= 0; i--) data[i] = merge(data[i * 2], data[i * 2 + 1]); } void Update(int p, T val) { p += n; data[p] = val; while (p >>= 1) data[p] = merge(data[p * 2], data[p * 2 + 1]); } void Add(int p, T val) { p += n; data[p] += val; while (p >>= 1) data[p] = merge(data[p * 2], data[p * 2 + 1]); } T Find(int i) { return data[i + n]; } T Find(int l, int r) { return sub(l, r + 1, 1, 0, n); } }; const function merg = [](P l, P r) { return l.first >= r.first ? l : r; }; int main() { int N, M, Q, com, X, Y; cin >> N >> M >> Q; Graph G(N); vector A(M), B(M); for (int i = 0; i < M; i++) { cin >> A[i] >> B[i]; A[i]--; B[i]--; G[A[i]].push_back(Edge(A[i], B[i])); G[B[i]].push_back(Edge(B[i], A[i])); } auto bri = bridge(G); int V = 0; for (int i = 0; i < N; i++) { V = max(V, bri.first[i]); } V++; HLDecomposition hl(V); for (auto e : bri.second) { hl.add(bri.first[e.from], bri.first[e.to]); } hl.build(); SegmentTree

st(V, P(), merg); vector> W(V); while (Q--) { cin >> com >> X >> Y; if (com == 1) { X--; X = bri.first[X]; W[X].push(Y); hl.for_each(X, X, [&](int l, int r) { st.Update(l, P(W[X].top(), X)); }); } else { X--; Y--; X = bri.first[X]; Y = bri.first[Y]; P res; hl.for_each(X, Y, [&](int l, int r) { res = merg(res, st.Find(l, r)); }); if (res == P()) { printf("%d\n", -1); continue; } printf("%d\n", res.first); W[res.second].pop(); P val = W[res.second].empty() ? P() : P(W[res.second].top(), res.second); hl.for_each(res.second, res.second, [&](int l, int r) { st.Update(l, val); }); } } return 0; }