#pragma GCC optimize ("O3") #pragma GCC target ("avx") #include "bits/stdc++.h" // define macro "/D__MAI" using namespace std; typedef long long int ll; #define debugv(v) {printf("L%d %s => ",__LINE__,#v);for(auto e:v){cout< ",__LINE__,#m);for(int x=0;x<(w);x++){cout<<(m)[x]<<" ";}cout< ostream& operator <<(ostream &o, const pair p) { o << "(" << p.first << ":" << p.second << ")"; return o; } mt19937 mt(8901016); inline int rand_int(int l, int h) { return uniform_int_distribution<>(l, h)(mt); } #ifdef __MAI #define getchar_unlocked getchar #define putchar_unlocked putchar #endif #ifdef __VSCC #define getchar_unlocked _getchar_nolock #define putchar_unlocked _putchar_nolock #endif namespace { #define isvisiablechar(c) (0x21<=(c)&&(c)<=0x7E) class MaiScanner { public: template void input_integer(T& var) { var = 0; T sign = 1; int cc = getchar_unlocked(); for (; cc<'0' || '9'>(int& var) { input_integer(var); return *this; } inline MaiScanner& operator>>(long long& var) { input_integer(var); return *this; } inline MaiScanner& operator>>(string& var) { int cc = getchar_unlocked(); for (; !isvisiablechar(cc); cc = getchar_unlocked()); for (; isvisiablechar(cc); cc = getchar_unlocked()) var.push_back(cc); } template void in(IT begin, IT end){ for (auto it = begin; it != end; ++it) *this >> *it; } }; } MaiScanner scanner; void gen_primelist(vector& out, int high) { out.resize(high + 1); out[0] = out[1] = 1; ll sqh = (ll)sqrt(high); for (ll i = 2; i <= sqh; i++) { if (out[i] == 0) { for (ll j = i*i; j <= high; j += i) { // i*i out[j] = 1; } } } } int m, n, kei; int main() { vector aa(10); vector bb(10); scanner >> n; repeat(n) { int a; scanner >> a; aa[a] = 1; } vector isprime; gen_primelist(isprime, 5000004); ll left = 2; ll best = -1; int status = 0; for (ll val = 2; val < 5000004; ++val) { if (status == 1){ best = max(1ll, max(best, val - left - 2)); } if (isprime[val]) continue; function lf_add = [&](ll z) { bb[z%10] += 1; if (z >= 10) lf_add(z / 10); return ; }; lf_add(val); status = 1; for (int i = 0; i < 10; ++i) { if (!aa[i] && !!bb[i]) { // はずれ status = -1; break; } status &= !aa[i] || !!bb[i]; } if (status == -1) { left = val; fill(ALL(bb), 0); } else if (status == 1) { best = max(best, val - left); } } cout << best << endl; return 0; }