#include using namespace std; typedef long long signed int LL; typedef long long unsigned int LU; #define incID(i, l, r) for(int i = (l) ; i < (r); i++) #define incII(i, l, r) for(int i = (l) ; i <= (r); i++) #define decID(i, l, r) for(int i = (r) - 1; i >= (l); i--) #define decII(i, l, r) for(int i = (r) ; i >= (l); i--) #define inc(i, n) incID(i, 0, n) #define inc1(i, n) incII(i, 1, n) #define dec(i, n) decID(i, 0, n) #define dec1(i, n) decII(i, 1, n) #define inII(v, l, r) ((l) <= (v) && (v) <= (r)) #define inID(v, l, r) ((l) <= (v) && (v) < (r)) #define PB push_back #define EB emplace_back #define MP make_pair #define FI first #define SE second #define UB upper_bound #define LB lower_bound #define PQ priority_queue #define ALL(v) v.begin(), v.end() #define RALL(v) v.rbegin(), v.rend() #define FOR(it, v) for(auto it = v.begin(); it != v.end(); ++it) #define RFOR(it, v) for(auto it = v.rbegin(); it != v.rend(); ++it) template bool setmin(T & a, T b) { if(b < a) { a = b; return true; } else { return false; } } template bool setmax(T & a, T b) { if(b > a) { a = b; return true; } else { return false; } } template bool setmineq(T & a, T b) { if(b <= a) { a = b; return true; } else { return false; } } template bool setmaxeq(T & a, T b) { if(b >= a) { a = b; return true; } else { return false; } } template T gcd(T a, T b) { return (b == 0 ? a : gcd(b, a % b)); } template T lcm(T a, T b) { return a / gcd(a, b) * b; } // ---- ---- // ベクトル v からみて点 p が右側にあれば 1, 左なら -1, 境界なら 0 int dir(int vx, int vy, int px, int py) { if(vx < 0) { vx *= -1; vy *= -1; px *= -1; py *= -1; } int flag = 1; if(px < 0) { px *= -1; py *= -1; flag = -1; } int r = 0; if(vx * py < vy * px) { r = 1; } if(vx * py == vy * px) { r = 0; } if(vx * py > vy * px) { r = -1; } return r * flag; } // 点 p が三角形 ABC の内側にあれば 1, 外側なら -1, 境界なら 0 int inTri(int ax, int ay, int bx, int by, int cx, int cy, int px, int py) { int ab = dir(bx - ax, by - ay, px - ax, py - ay); int bc = dir(cx - bx, cy - by, px - bx, py - by); int ac = dir(cx - ax, cy - ay, px - ax, py - ay); if(ab == 0 || bc == 0 || ac == 0) { return 0; } return (ab != ac && bc != ac ? 1 : -1); } int x[5], y[5]; int main() { /* int ax, ay; cin >> ax >> ay; decII(py, -12, 12) { incII(px, -12, 12) { if(px == 0 && py == 0) { printf("+ "); } else { printf("%c ", "L*R"[1 + dir(ax, ay, px, py)]); } } cout << endl; } cout << endl; return 0; */ inc(i, 5) { cin >> x[i] >> y[i]; } bool ans = true; inc(i, 5) { inc(j, i) { inc(k, j) { inc(l, 5) { if(l == i || l == j || l == k) { continue; } int it = inTri(x[i], y[i], x[j], y[j], x[k], y[k], x[l], y[l]); ans &= (it == -1); } } } } cout << (ans ? "YES" : "NO") << endl; return 0; }