#include using namespace std; using VI = vector; using VVI = vector; using PII = pair; using LL = long long; using VL = vector; using VVL = vector; using PLL = pair; using VS = vector; #define ALL(a) begin((a)),end((a)) #define RALL(a) (a).rbegin(), (a).rend() #define PB push_back #define EB emplace_back #define MP make_pair #define SZ(a) int((a).size()) #define SORT(c) sort(ALL((c))) #define RSORT(c) sort(RALL((c))) #define UNIQ(c) (c).erase(unique(ALL((c))), end((c))) #define FOR(i,a,b) for(int i=(a);i<(b);++i) #define REP(i,n) FOR(i,0,n) #define FF first #define SS second template istream& operator>>(istream& is, pair& p){ return is >> p.FF >> p.SS; } template ostream& operator<<(ostream& os, const pair& p){ return os << p.FF << " " << p.SS; } template void maxi(T& x, T y){ if(x < y) x = y; } template void mini(T& x, T y){ if(x > y) x = y; } const double EPS = 1e-10; const double PI = acos(-1.0); const LL MOD = 1e9+7; class UnionFind{ private: vector par, rank, boss, sz; public: UnionFind(int n){ par.assign(n, 0); rank.assign(n, 0); boss.assign(n, 0); sz.assign(n, 1); for(int i=0;i sz[x]) nb = boss[y]; else nb = min(boss[y], boss[x]); if(rank[x] < rank[y]){ par[x] = y; sz[y] += sz[x]; boss[y] = nb; } else{ par[y] = x; sz[x] += sz[y]; boss[x] = nb; if(rank[x] == rank[y]) ++rank[x]; } } bool same(int x, int y){ return find(x) == find(y); } int getBoss(int x){ return boss[find(x)]; } }; int main(){ cin.tie(0); ios_base::sync_with_stdio(false); int N, M; cin >> N >> M; UnionFind uf(N); REP(i,M){ int a, b; cin >> a >> b; uf.unite(a-1, b-1); } REP(i,N){ cout << uf.getBoss(i)+1 << endl; } return 0; }