using System; using System.Collections.Generic; using System.Linq; class Solution { static void Main() { var vals = Console.ReadLine().Split(' ').Select(int.Parse).ToArray(); var n = vals[0]; var m = vals[1]; var battles = new int[m][]; for (int i = 0; i < m; i++) { battles[i] = Console.ReadLine().Split(' ').Select(int.Parse).ToArray(); } // boss -> 構成員 var team = Enumerable.Range(1, n).ToDictionary(i => i, i => new List { i }); var idToBoss = Enumerable.Range(1, n).ToDictionary(i => i, i => i); foreach (var battle in battles) { var boss = battle.Select(i => idToBoss[i]).ToArray(); var win = boss[0]; var lose = boss[1]; if (win == lose) { continue; } var counts = Enumerable.Range(0, 2).Select(i => team[boss[i]].Count).ToArray(); if (counts[0] < counts[1]) { win = boss[1]; lose = boss[0]; } else if (counts[0] == counts[1] && boss[0] > boss[1]) { win = boss[1]; lose = boss[0]; } foreach (var id in team[lose]) { idToBoss[id] = win; } team[win].AddRange(team[lose]); } foreach (var kv in idToBoss) { Console.WriteLine(kv.Value); } } }