#include "bits/stdc++.h" using namespace std; int dp[100][100][2001]; int board[100][100]; int N; bool ok(int a, int b){ return a >= 0 && b >= 0 && a < N && b < N; } int dy[]{1, 0, -1, 0}; int dx[]{0, 1, 0, -1}; int main() { int V, Sx, Sy, Gx, Gy; cin >> N >> V >> Sx >> Sy >> Gx >> Gy; Sy--; Sx--; Gy--; Gx--; for (int i = 0; i < N; i++) { for (int j = 0; j < N; j++) { cin >> board[i][j]; } } V = min(V, 2000); dp[Sy][Sx][V] = 1; queue> q; q.push(make_tuple(Sy, Sx, V)); while (!q.empty()){ auto now = q.front(); q.pop(); int y = get<0>(now); int x = get<1>(now); int v = get<2>(now); for (int k = 0; k < 4; k++) { int ny = y + dy[k]; int nx = x + dx[k]; if (!ok(ny, nx)) continue; int nv = v - board[ny][nx]; if (nv <= 0) continue; if (dp[ny][nx][nv]) continue; if (ny == Gy && nx == Gx){ cout << dp[y][x][v] << endl; return 0; } dp[ny][nx][nv] = dp[y][x][v] + 1; q.push(make_tuple(ny, nx, nv)); } } cout << -1 << endl; }