#include #include #include #include #include typedef long long ll; // time, city, cost typedef std::tuple< int, int, int, std::vector< bool > > node; int main(void) { std::cin.tie(0); std::ios::sync_with_stdio(false); std::cout << std::fixed << std::setprecision(13); int n, c, v; std::cin >> n >> c >> v; std::vector< std::vector< std::tuple< int, int, int > > > path(n); int s[v], t[v], y[v], m[v]; for (int i = 0; i < v; ++i) std::cin >> s[i]; for (int i = 0; i < v; ++i) std::cin >> t[i]; for (int i = 0; i < v; ++i) std::cin >> y[i]; for (int i = 0; i < v; ++i) std::cin >> m[i]; for (int i = 0; i < v; ++i) { s[i]--; t[i]--; path[s[i]].push_back(std::make_tuple(t[i], y[i], m[i])); } std::vector< bool > visited(n); std::fill(visited.begin(), visited.end(), false); visited[0] = true; node root = make_tuple(0, 0, 0, visited); std::priority_queue< node, std::vector< node >, std::greater< node > > q; q.push(root); while (!q.empty()) { auto prev = q.top(); q.pop(); int ptime = std::get<0>(prev), pcity = std::get<1>(prev), pcost = std::get<2>(prev); if (pcity == n-1) { std::cout << ptime << std::endl; return 0; } std::vector< bool > pvisited = std::get<3>(prev); for (auto next : path[pcity]) { int path_to = std::get<0>(next), path_cost = std::get<1>(next), path_time = std::get<2>(next); if (pvisited[path_to] || pcost + path_cost > c) continue; pvisited[path_to] = true; node next_node = make_tuple(ptime + path_time, path_to, pcost + path_cost, pvisited); q.push(next_node); pvisited[path_to] = false; } } std::cout << -1 << std::endl; return 0; }