#include "bits/stdc++.h" using namespace std; using ll = long long int; using ld = long double; using vi = vector; using vvi = vector; using vvvi = vector; using vl = vector; using vvl = vector; using vvvl = vector; using vd = vector; using vvd = vector; using vb = vector; using vvb = vector; using vs = vector; const int INF = (1 << 30) - 1; const ll INF64 = ((ll)1 << 62) - 1; const double PI = 3.1415926535897932384626433832795; const int dx[] = { -1, 0, 1, 0 }; const int dy[] = { 0, 1, 0, -1 }; int gcd(int x, int y) { return y ? gcd(y, x % y) : x; } ll gcd(ll x, ll y) { return y ? gcd(y, x % y) : x; } int lcm(int x, int y) { return x / gcd(x, y) * y; } ll lcm(ll x, ll y) { return x / gcd(x, y) * y; } int main() { ios::sync_with_stdio(false); cin.tie(0); map mp; vs name = { "A", "B", "C" }; for (int i = 0; i < 3; i++) { int h; cin >> h; mp[h] = name[i]; } vs res; for (auto v : mp) { res.push_back(v.second); } for (int i = 2; i >= 0; i--) { cout << res[i] << endl; } return 0; }