#include "bits/stdc++.h" using namespace std; using ll = long long int; using ld = long double; using vi = vector; using vvi = vector; using vvvi = vector; using vl = vector; using vvl = vector; using vvvl = vector; using vd = vector; using vvd = vector; using vb = vector; using vvb = vector; using vs = vector; const int INF = (1 << 30) - 1; const ll INF64 = ((ll)1 << 62) - 1; const double PI = 3.1415926535897932384626433832795; const int dx[] = { -1, 0, 1, 0 }; const int dy[] = { 0, 1, 0, -1 }; int gcd(int x, int y) { return y ? gcd(y, x % y) : x; } ll gcd(ll x, ll y) { return y ? gcd(y, x % y) : x; } int lcm(int x, int y) { return x / gcd(x, y) * y; } ll lcm(ll x, ll y) { return x / gcd(x, y) * y; } using ei1333 = struct { string name; int h; int w; }; vector solve(int n, vector izryt) { vector res = izryt; bool flag = true; for (int i = 0; flag; i++) { flag = false; for (int j = n - 1; j >= i + 1; j--) { if (res[j].h < res[j - 1].h) { swap(res[j], res[j - 1]); flag = true; continue; } if (res[j].h == res[j - 1].h && res[j].w > res[j - 1].w) { swap(res[j], res[j - 1]); flag = true; continue; } } } return res; } int main() { ios::sync_with_stdio(false); cin.tie(0); vector izryt(3); vs names = { "A", "B", "C" }; for (int i = 0; i < izryt.size(); i++) { int h, w; cin >> h >> w; izryt[i].name = names[i]; izryt[i].h = h; izryt[i].w = w; } vector res = solve(3, izryt); for (int i = res.size() - 1; i >= 0; i--) { cout << res[i].name << endl; } return 0; }