#include using namespace std; typedef long long signed int LL; typedef long long unsigned int LU; #define incID(i, l, r) for(int i = (l) ; i < (r); i++) #define incII(i, l, r) for(int i = (l) ; i <= (r); i++) #define decID(i, l, r) for(int i = (r) - 1; i >= (l); i--) #define decII(i, l, r) for(int i = (r) ; i >= (l); i--) #define inc(i, n) incID(i, 0, n) #define inc1(i, n) incII(i, 1, n) #define dec(i, n) decID(i, 0, n) #define dec1(i, n) decII(i, 1, n) #define inII(v, l, r) ((l) <= (v) && (v) <= (r)) #define inID(v, l, r) ((l) <= (v) && (v) < (r)) #define PB push_back #define EB emplace_back #define MP make_pair #define FI first #define SE second #define PQ priority_queue #define ALL(v) v.begin(), v.end() #define RALL(v) v.rbegin(), v.rend() #define FOR(it, v) for(auto it = v.begin(); it != v.end(); ++it) #define RFOR(it, v) for(auto it = v.rbegin(); it != v.rend(); ++it) template bool setmin(T & a, T b) { if(b < a) { a = b; return true; } else { return false; } } template bool setmax(T & a, T b) { if(b > a) { a = b; return true; } else { return false; } } template bool setmineq(T & a, T b) { if(b <= a) { a = b; return true; } else { return false; } } template bool setmaxeq(T & a, T b) { if(b >= a) { a = b; return true; } else { return false; } } template T gcd(T a, T b) { return (b == 0 ? a : gcd(b, a % b)); } template T lcm(T a, T b) { return a / gcd(a, b) * b; } // ---- ---- LL mod(LL x, LL y) { return (x % y + y) % y; } LL n, d[100000], x, y, z; vector v[2]; LL solve() { if(z == 0) { return 0; } inc(i, n) { if(z == d[i]) { return 1; } } inc(i, n) { v[mod(d[i], 2)].PB(d[i]); } inc(i, 2) { sort(RALL(v[i])); } LL s0 = v[0].size(); LL s1 = v[1].size(); if(z % 2 == 0) { if(s0 != 0 && z <= v[0][0] * 2) { return 2; } if(s1 != 0 && z <= v[1][0] * 2) { return 2; } } else { inc(i, 2) { sort(ALL(v[i])); } int j = 0; inc(i, v[0].size()) { while(j < s1 && v[0][i] > v[1][j] + z) { j++; } if(j >= s1) { break; } if(v[0][i] >= v[1][j] && z <= v[0][i] + v[1][j]) { return 2; } } int i = 0; inc(j, v[1].size()) { while(i < s0 && v[0][i] + z < v[1][j]) { i++; } if(i >= s0) { break; } if(v[0][i] <= v[1][j] && z <= v[0][i] + v[1][j]) { return 2; } } } return -1; } int main() { cin >> n; inc(i, n) { cin >> d[i]; } cin >> x >> y; z = abs(x) + abs(y); cout << solve() << endl; return 0; }