#include "bits/stdc++.h" using namespace std; using ll = long long int; using ld = long double; using vi = vector; using vvi = vector; using vvvi = vector; using vl = vector; using vvl = vector; using vvvl = vector; using vd = vector; using vvd = vector; using vb = vector; using vvb = vector; using vs = vector; const int INF = (1 << 30) - 1; const ll INF64 = ((ll)1 << 62) - 1; const double PI = 3.1415926535897932384626433832795; const int dx[] = { -1, 0, 1, 0 }; const int dy[] = { 0, 1, 0, -1 }; int gcd(int x, int y) { return y ? gcd(y, x % y) : x; } ll gcd(ll x, ll y) { return y ? gcd(y, x % y) : x; } int lcm(int x, int y) { return x / gcd(x, y) * y; } ll lcm(ll x, ll y) { return x / gcd(x, y) * y; } bool isEven(int num) { return num % 2 == 0; } int main() { ios::sync_with_stdio(false); cin.tie(0); int n; cin >> n; vi x(n), y(n); for (int i = 0; i < n; i++) { cin >> x[i] >> y[i]; } ll evenEvenCnt = 0, evenOddCnt = 0, oddEvenCnt = 0, oddOddCnt = 0; for (int i = 0; i < n; i++) { if (isEven(x[i]) && isEven(y[i])) { evenEvenCnt++; } else if (isEven(x[i]) && !isEven(y[i])) { evenOddCnt++; } else if (!isEven(x[i]) && isEven(y[i])) { oddEvenCnt++; } else { oddOddCnt++; } } evenEvenCnt = evenEvenCnt == 0 ? 1 : evenEvenCnt; evenOddCnt = evenOddCnt == 0 ? 1 : evenOddCnt; oddEvenCnt = oddEvenCnt == 0 ? 1 : oddEvenCnt; oddOddCnt = oddOddCnt == 0 ? 1 : oddOddCnt; ll res = evenEvenCnt / 2 + evenOddCnt / 2 + oddEvenCnt / 2 + oddOddCnt / 2; cout << (res & 1 ? "Alice" : "Bob") << endl; return 0; }