from math import sin, cos, atan2 from operator import * pos = [] for _ in range(4): pos.append(list(map(float, input().split()))) def rotate_x(p, theta): q = [] q.append(p[0]) q.append(p[1] * cos(theta) - p[2] * sin(theta)) q.append(p[1] * sin(theta) + p[2] * cos(theta)) return q def rotate_y(p, theta): q = [] q.append(p[2] * sin(theta) + p[0] * cos(theta)) q.append(p[1]) q.append(p[2] * cos(theta) - p[0] * sin(theta)) return q def rotate_z(p, theta): q = [] q.append(p[0] * cos(theta) - p[1] * sin(theta)) q.append(p[0] * sin(theta) + p[1] * cos(theta)) q.append(p[2]) return q def translate(p, q): for i in range(3): p[i] += q[i] return p d = list(map(neg, pos[0])) for i in range(4): pos[i] = translate(pos[i], d) th1 = atan2(pos[1][2], pos[1][0]) for i in range(4): pos[i] = rotate_y(pos[i], th1) th2 = atan2(-pos[1][1], pos[1][0]) for i in range(4): pos[i] = rotate_z(pos[i], th2) th3 = atan2(-pos[2][2], pos[2][1]) for i in range(4): pos[i] = rotate_x(pos[i], th3) AD = [pos[3][0] - pos[0][0], pos[3][1] - pos[0][1]] BD = [pos[3][0] - pos[1][0], pos[3][1] - pos[1][1]] CD = [pos[3][0] - pos[2][0], pos[3][1] - pos[2][1]] AB = [pos[1][0] - pos[0][0], pos[1][1] - pos[0][1]] BC = [pos[2][0] - pos[1][0], pos[2][1] - pos[1][1]] CA = [pos[0][0] - pos[2][0], pos[0][1] - pos[2][1]] def cross(a, b): return a[0] * b[1] - b[0] * a[1] if cross(AB, BD) > 0 and cross(BC, CD) > 0 and cross(CA, AD) > 0: print('YES') elif cross(AB, BD) < 0 and cross(BC, CD) < 0 and cross(CA, AD) < 0: print('YES') else: print('NO')