#include #include #include #include #include #include #include #include using namespace std; int b = 0; struct Graph { struct Vertex { int n, a; }; struct Edge { int i, n; }; Graph(int n, int m) : v(n, { -1 }), e(m), n(n), m(0) {} void add_edge(int i, int j) { e[m] = { j, v[i].n }; v[i].n = m; m++; } void foo() { for (int i = 0; i < n; i++) { int m0, m1; m0 = m1 = 0; int a = v[i].a; for (int j = v[i].n; j >= 0; j = e[j].n) { Edge& o = e[j]; int m = v[o.i].a; if (m < a) { if (m0 == 0) { m0 = m; } else { if (m != m0) b = 1; } } else if (m > a) { if (m1 == 0) { m1 = m; } else { if (m != m1) b = 1; } } } } } vector v; vector e; int n, m; }; int main() { ios::sync_with_stdio(false); cin.tie(0); int n, m; cin >> n >> m; Graph g(n, m * 2); for (int i = 0; i < n; i++) { cin >> g.v[i].a; } for (int i = 0; i < m; i++) { int u, v; cin >> u >> v; u--; v--; g.add_edge(u, v); g.add_edge(v, u); } g.foo(); cout << (b ? "YES" : "NO") << endl; return 0; }