#include using namespace std; struct Initializer { Initializer() { cin.tie(0); ios::sync_with_stdio(0); cout << fixed << setprecision(15); } } initializer; template class AdjacentLoop { private: const static array dy, dx; struct Iterator { const int y, x, h, w; int val; Iterator(int y, int x, int h, int w, int val) : y(y), x(x), h(h), w(w), val(val) { for (; this->val < N; ++this->val) { int yy = y + dy[this->val]; int xx = x + dx[this->val]; if (0 <= yy && yy < h && 0 <= xx && xx < w) break; } } pair operator*() {return make_pair(y + dy[val], x + dx[val]);} bool operator!=(Iterator& itr) {return val < itr.val;} void operator++() { while (++val < N) { int yy = y + dy[val]; int xx = x + dx[val]; if (0 <= yy && yy < h && 0 <= xx && xx < w) break; } } }; Iterator i, n; public: AdjacentLoop(int y, int x, int h, int w) : i(y, x, h, w, 0), n(y, x, h, w, N) {} Iterator& begin() {return i;} Iterator& end() {return n;} }; template<> const array AdjacentLoop<2>::dy{0, 1}; template<> const array AdjacentLoop<2>::dx{1, 0}; template<> const array AdjacentLoop<4>::dy{0, -1, 0, 1}; template<> const array AdjacentLoop<4>::dx{1, 0, -1, 0}; template<> const array AdjacentLoop<5>::dy{0, -1, 0, 1, 0}; template<> const array AdjacentLoop<5>::dx{1, 0, -1, 0, 0}; template<> const array AdjacentLoop<8>::dy{-1, -1, -1, 0, 0, 1, 1, 1}; template<> const array AdjacentLoop<8>::dx{-1, 0, 1, -1, 1, -1, 0, 1}; template<> const array AdjacentLoop<9>::dy{-1, -1, -1, 0, 0, 0, 1, 1, 1}; template<> const array AdjacentLoop<9>::dx{-1, 0, 1, -1, 0, 1, -1, 0, 1}; template istream& operator>>(istream &s, vector &v) { for (T &t : v) s >> t; return s; } template ostream& operator<<(ostream &s, const vector &v) { for (const T &t : v) s << t << endl; return s; } template T min(vector& v) {return *min_element(v.begin(), v.end());} template T max(vector& v) {return *max_element(v.begin(), v.end());} template int min_element(vector& v) {return min_element(v.begin(), v.end()) - v.begin();} template int max_element(vector& v) {return max_element(v.begin(), v.end()) - v.begin();} template void sort(vector& v) {sort(v.begin(), v.end());} template void sort(vector& v, Function func) {sort(v.begin(), v.end(), func);} template void rsort(vector& v) {sort(v.rbegin(), v.rend());} template void reverse(vector& v) {reverse(v.begin(), v.end());} template void unique(vector& v) {v.erase(unique(v.begin(), v.end()), v.end());} template void nth_element(vector& v, int n) {nth_element(v.begin(), v.begin() + n, v.end());} template bool next_permutation(vector& v) {return next_permutation(v.begin(), v.end());} template int find(vector& v, T t) {return find(v.begin(), v.end(), t) - v.begin();} template int in(vector v, T t) {return find(v, t) != int(v.size());} template int lower_bound(vector& v, T t) {return lower_bound(v.begin(), v.end(), t) - v.begin();} template int upper_bound(vector& v, T t) {return upper_bound(v.begin(), v.end(), t) - v.begin();} template T accumulate(const vector& v, function func = plus()) {return accumulate(v.begin(), v.end(), T(), func);} template void adjacent_difference(vector& v) {adjacent_difference(v.begin(), v.end(), v.begin());} template void adjacent_difference(vector& v, vector& u) {adjacent_difference(v.begin(), v.end(), u.begin());} template void partial_sum(vector& v, vector& u) {partial_sum(v.begin(), v.end(), u.begin());} template T inner_product(vector& v, vector& u) {return inner_product(v.begin(), v.end(), u.begin(), T(0));} template int count(const vector& v, T t) {return count(v.begin(), v.end(), t);} template int count_if(const vector& v, Function func) {return count_if(v.begin(), v.end(), func);} template void remove_if(vector& v, Function func) {v.erase(remove_if(v.begin(), v.end(), func), v.end());} template bool all_of(vector v, Function func) {return all_of(v.begin(), v.end(), func);} template bool any_of(vector v, Function func) {return any_of(v.begin(), v.end(), func);} template bool none_of(vector v, Function func) {return none_of(v.begin(), v.end(), func);} template vector subvector(vector& v, int a, int b) {return vector(v.begin() + a, v.begin() + b);} template int kinds(const vector& v) {return set(v.begin(), v.end()).size();} template void iota(vector& v, T t = 0) {iota(v.begin(), v.end(), t);} template bool is_sorted(const vector& v) {return is_sorted(v.begin(), v.end());} class UnionFind { private: int n; vector a; public: UnionFind(int n) : n(n), a(n, -1) {} int find(int x) {return a[x] < 0 ? x : (a[x] = find(a[x]));} bool equal(int x, int y) {return find(x) == find(y);} void unite(int x, int y) { x = find(x), y = find(y); if (x == y) return; if (a[x] > a[y]) swap(x, y); a[x] += a[y]; a[y] = x; --n; } int size() {return n;} int size(int x) {return -a[find(x)];} bool isRoot(int x) {return find(x) == x;} vector> groups() { vector> r(a.size()), res; for (uint i = 0; i < a.size(); ++i) r[find(i)].emplace_back(i); for (auto&& i : r) if (!i.empty()) res.emplace_back(move(i)); return res; } }; int main() { int w, h; cin >> w >> h; vector> m(h, vector(w)); cin >> m; UnionFind uf(w * h); bool possible = false; for (int i = 0; i < h; ++i) { for (int j = 0; j < w; ++j) { for (auto [y, x] : AdjacentLoop<2>(i, j, h, w)) { if (m[i][j] != m[y][x]) continue; if (uf.equal(i * w + j, y * w + x)) possible = true; uf.unite(i * w + j, y * w + x); } } } cout << (possible ? "possible" : "impossible") << endl; }