import math def main(): dest_x = int(input()) dest_y = int(input()) move_limit = int(input()) if dest_x == 0 and dest_y >= 0: turn = 0 elif dest_x != 0 and dest_y >= 0: turn = 1 else: turn = 2 if dest_x == 0: move_x = 0 else: move_x = math.ceil(abs(dest_x / move_limit)) if dest_y == 0: move_y = 0 else: move_y = math.ceil(abs(dest_y / move_limit)) print(move_x + move_y + turn) main()