#include using namespace std; typedef long long signed int LL; typedef long long unsigned int LU; #define incID(i, l, r) for(int i = (l) ; i < (r); i++) #define incII(i, l, r) for(int i = (l) ; i <= (r); i++) #define decID(i, l, r) for(int i = (r) - 1; i >= (l); i--) #define decII(i, l, r) for(int i = (r) ; i >= (l); i--) #define inc(i, n) incID(i, 0, n) #define inc1(i, n) incII(i, 1, n) #define dec(i, n) decID(i, 0, n) #define dec1(i, n) decII(i, 1, n) #define inII(v, l, r) ((l) <= (v) && (v) <= (r)) #define inID(v, l, r) ((l) <= (v) && (v) < (r)) #define PB push_back #define EB emplace_back #define MP make_pair #define FI first #define SE second #define PQ priority_queue #define ALL(v) v.begin(), v.end() #define RALL(v) v.rbegin(), v.rend() #define FOR(it, v) for(auto it = v.begin(); it != v.end(); ++it) #define RFOR(it, v) for(auto it = v.rbegin(); it != v.rend(); ++it) template bool setmin(T & a, T b) { if(b < a) { a = b; return true; } else { return false; } } template bool setmax(T & a, T b) { if(b > a) { a = b; return true; } else { return false; } } template bool setmineq(T & a, T b) { if(b <= a) { a = b; return true; } else { return false; } } template bool setmaxeq(T & a, T b) { if(b >= a) { a = b; return true; } else { return false; } } template T gcd(T a, T b) { return (b == 0 ? a : gcd(b, a % b)); } template T lcm(T a, T b) { return a / gcd(a, b) * b; } // ---- ---- #define V2(T, x, y) (x, vector(y, 0)) template struct Sum2 { typedef vector> A; // A s; int X, Y; Sum2() { X = Y = -1; } Sum2(A & p) { init(p); } void init(A & s, int X, int Y) { // X = s.size(); // Y = s[0].size(); // s = A V2(T, X + 1, Y + 1); dec1(x, X) { dec1(y, Y) { s[x][y] = s[x - 1][y - 1]; } } inc(x, X + 1) { s[x][0] = 0; } inc(y, Y + 1) { s[0][y] = 0; } inc1(x, X) { inc1(y, Y) { s[x][y] += s[x - 1][y ]; } } inc1(x, X) { inc1(y, Y) { s[x][y] += s[x ][y - 1]; } } } T sum(A & s, int xl, int xh, int yl, int yh) { // [xl, xh) × [yl, yh) /* assert(inII(xl, 0, X)); assert(inII(xh, 0, X + 1)); assert(inII(yl, 0, Y)); assert(inII(yh, 0, Y + 1)); assert(xl <= xh); assert(yl <= yh); */ return s[xh][yh] - s[xh][yl] - s[xl][yh] + s[xl][yl]; } }; // ---- LL n, k, p, x[4000], y[4000]; vector> a V2(LL, 4001, 4001); vector> b V2(LL, 4001, 4001); Sum2 sa, sb; LL f(int i, int j, int l) { return sb.sum(b, i, l, 0, j + n - i) - sa.sum(a, i, l, 0, j); } int main() { cin >> n >> k >> p; inc(i, k) { cin >> x[i] >> y[i]; x[i]--; y[i]--; } inc(i, n) { incII(j, 0, i) { a[i][j] = n; } } queue> q; inc(i, k) { a[x[i]][y[i]] = 0; q.push(MP(x[i], y[i])); } while(! q.empty()) { auto e = q.front(); q.pop(); int dx[6] = { +1, 0, -1, 0, +1, -1 }; int dy[6] = { 0, +1, 0, -1, +1, -1 }; inc(l, 6) { int xx = e.FI + dx[l]; int yy = e.SE + dy[l]; if(inID(xx, 0, n) && inID(yy, 0, n)) { } else { continue; } if(setmin(a[xx][yy], a[e.FI][e.SE] + 1)) { q.push(MP(xx, yy)); } } } inc(i, n) { incII(j, 0, i) { b[i][j + (n - 1 - i)] = a[i][j]; } } sa.init(a, n, n); sb.init(b, n, n); LL ans = 0; inc1(v, n) { int L = n; dec(j, v) { int i = n - v + j; while(f(i, j, L) >= p) { L--; } ans += n - L; } } cout << ans << endl; return 0; }