#include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #define rep(i, m, n) for(int i=int(m);i vec; typedef vector mat; mat mul(mat &A, mat &B) { mat C(A.size(), vec(B[0].size())); for (int i = 0; i < A.size(); i++) { for (int k = 0; k < B.size(); k++) { for (int j = 0; j < B[0].size(); j++) { C[i][j] = (C[i][j] + A[i][k] * B[k][j]); } } } return C; } mat pow(mat A, ll n) { mat B(A.size(), vec(A.size())); for (int i = 0; i < A.size(); i++) { B[i][i] = 1; } while (n > 0) { if (n & 1) B = mul(B, A); A = mul(A, A); n >>= 1; } return B; } int main() { cin.tie(0); ios::sync_with_stdio(false); int R, C, T; cin >> R >> C >> T; int sx, sy, gx, gy; cin >> sy >> sx >> gy >> gx; vector > B(R, vector(C)); vector > vv(R, vector(C)); rep(i, 0, R) { rep(j, 0, C) { char c; cin >> c; B[i][j] = c; } } auto conv = [&](int x, int y) { return y * C + x; }; int dx[] = {1, 0, -1, 0}; int dy[] = {0, 1, 0, -1}; rep(i, 0, R) { rep(j, 0, C) { if (B[i][j] == '#') continue; rep(k, 0, 4) { if (B[i + dy[k]][j + dx[k]] != '#') vv[i][j]++; } } } if(vv[sy][sx] == 0){ if(sy == gy && sx == gx){ printf("%.7Lf\n",1.0L); }else{ printf("%.7Lf\n",0.0L); } return 0; } vec b(R * C); b[conv(sx, sy)] = 1.0; mat A(R * C, vec(R * C)); // rep(i,0,R){ // rep(j,0,C){ // if(B[i][j] != '#'){ // rep(k,0,4){ // A[i][j] += 1.0/vv[i+dy[k]][j+dx[k]]; // } // } // } // } rep(i, 0, R) { rep(j, 0, C) { if (B[i][j] != '#') { rep(k, 0, 4) { if (vv[i + dy[k]][j + dx[k]] != 0) A[conv(j, i)][conv(j + dx[k], i + dy[k])] = 1.0 / vv[i + dy[k]][j + dx[k]]; } } } } A = pow(A, T); // cout << A[conv(gx, gy)][conv(sx, sy)] << endl; printf("%.7Lf\n",A[conv(gx, gy)][conv(sx, sy)]); return 0; }