#define _CRT_SECURE_NO_WARNINGS #include "bits/stdc++.h" #include using namespace std; //呪文 #define DUMPOUT cerr #define dump(...) DUMPOUT<<" ";DUMPOUT<<#__VA_ARGS__<<" :["<<__LINE__<<":"<<__FUNCTION__<<"]"< pii; typedef pair pll; typedef pair pdd; typedef pair pss; template ostream& operator << (ostream& ostr, const pair<_KTy, _Ty>& m) { ostr << "{" << m.first << ", " << m.second << "}"; return ostr; } template ostream& operator << (ostream& ostr, const map<_KTy, _Ty>& m) { if (m.empty()) { ostr << "{ }"; return ostr; } ostr << "{" << *m.begin(); for (auto itr = ++m.begin(); itr != m.end(); itr++) { ostr << ", " << *itr; } ostr << "}"; return ostr; } template ostream& operator << (ostream& ostr, const vector<_Ty>& v) { if (v.empty()) { ostr << "{ }"; return ostr; } ostr << "{" << v.front(); for (auto itr = ++v.begin(); itr != v.end(); itr++) { ostr << ", " << *itr; } ostr << "}"; return ostr; } template ostream& operator << (ostream& ostr, const set<_Ty>& s) { if (s.empty()) { ostr << "{ }"; return ostr; } ostr << "{" << *(s.begin()); for (auto itr = ++s.begin(); itr != s.end(); itr++) { ostr << ", " << *itr; } ostr << "}"; return ostr; } template ostream& operator << (ostream& ostr, const stack<_Ty>& s) { if (s.empty()) { ostr << "{ }"; return ostr; } stack<_Ty> t(s); ostr << "{" << t.top(); t.pop(); while (!t.empty()) { ostr << ", " << t.top(); t.pop(); } ostr << "}"; return ostr; } template ostream& operator << (ostream& ostr, const list<_Ty>& l) { if (l.empty()) { ostr << "{ }"; return ostr; } ostr << "{" << l.front(); for (auto itr = ++l.begin(); itr != l.end(); ++itr) { ostr << ", " << *itr; } ostr << "}"; return ostr; } template istream& operator >> (istream& istr, pair<_KTy, _Ty>& m) { istr >> m.first >> m.second; return istr; } template istream& operator >> (istream& istr, vector<_Ty>& v) { for (size_t i = 0; i < v.size(); i++) istr >> v[i]; return istr; } namespace aux { // print tuple template struct tp { static void print(ostream& os, const Ty& v) { os << get(v) << ", "; tp::print(os, v); } }; template struct tp { static void print(ostream& os, const Ty& value) { os << get(value); } }; } template ostream& operator<<(ostream& os, const tuple& t) { os << "{"; aux::tp, 0, sizeof...(Tys)-1>::print(os, t); os << "}"; return os; } template inline void Fill(A(&array)[N], const T &val) { std::fill((T*)array, (T*)(array + N), val); } void dump_func() { DUMPOUT << endl; } template void dump_func(Head&& head, Tail&&... tail) { DUMPOUT << head; if (sizeof...(Tail) == 0) { DUMPOUT << " "; } else { DUMPOUT << ", "; } dump_func(std::move(tail)...); } #define PI 3.14159265358979323846 #define EPS 1e-11 #define FOR(i,a,b) for(int i=(a);i<(b);++i) #define REP(i,n) FOR(i,0,n) #define all(x) (x).begin(), (x).end() #define SZ(x) ((int)(x).size()) #define fake false int main() { //clock_t start, end; //start = clock(); cin.tie(0); ios::sync_with_stdio(false); int N; cin >> N; vector A(N), B(N); cin >> A >> B; for (int i = 0; i < N; i++) B.push_back(B[i]); typedef priority_queue, greater> Queue; Queue pq; for (int i = 0; i < N; i++) pq.push(pii(A[i], 0)); int minMaxBattleCount = INT_MAX; for (int begin = 0; begin < N; begin++) { Queue pq_tmp(pq); for (int i = begin; i < begin + N; i++) { int enemyLevel = B[i]; pii monster = pq_tmp.top(); pq_tmp.pop(); monster.first += enemyLevel / 2; monster.second++; pq_tmp.push(monster); } int maxBattleCount = 0; while (!pq_tmp.empty()) { pii p = pq_tmp.top(); pq_tmp.pop(); maxBattleCount = max(maxBattleCount, p.second); } if (minMaxBattleCount > maxBattleCount) minMaxBattleCount = maxBattleCount; } cout << minMaxBattleCount << endl; //end = clock(); //printf("%d msec.\n", end - start); return 0; }