# include # include #include # include #include #include #include # include # include # include # include # include # include # include # include # include # include # include # include # include # include # include # include # include # include # include # include # include # include #include #include #include using namespace std; using LL = long long; using ULL = unsigned long long; constexpr long long MOD = 1000000000 + 7; constexpr long long INF = std::numeric_limits::max(); const double PI = acos(-1); #define fir first #define sec second #define debug(x) cerr<<#x<<": "< Pll; typedef pair> Ppll; typedef pair>> Pbll; typedef pair>> Pvll; typedef pair Vec2; struct Tll { LL first, second, third; }; typedef pair Ptll; #define rep(i,rept) for(LL i=0;i=0;i--) LL h, w, n, m, k, s, t, q, sum, last, cnt, ans,a; string str; struct Edge { LL to, cost; }; vectorvec; bool f; char c; void YN(bool f) { if (f) cout << "YES" << endl; else cout << "NO" << endl; } void yn(bool f) { if (f) cout << "Yes" << endl; else cout << "No" << endl; } struct Combination { int mod; vector< int64_t > mfact, rfact; Combination(int sz, int mod) : mfact(sz + 1), rfact(sz + 1), mod(mod) { mfact[0] = 1; for (int i = 1; i < mfact.size(); i++) { mfact[i] = mfact[i - 1] * i % mod; } rfact[sz] = inv(mfact[sz]); for (int i = sz - 1; i >= 0; i--) { rfact[i] = rfact[i + 1] * (i + 1) % mod; } } int64_t fact(int k) const { return (mfact[k]); } int64_t pow(int64_t x, int64_t n) const { int64_t ret = 1; while (n > 0) { if (n & 1) (ret *= x) %= mod; (x *= x) %= mod; n >>= 1; } return (ret); } int64_t inv(int64_t x) const { return (pow(x, mod - 2)); } int64_t P(int n, int r) const { if (r < 0 || n < r) return (0); return (mfact[n] * rfact[n - r] % mod); } int64_t C(int p, int q) const { if (q < 0 || p < q) return (0); return (mfact[p] * rfact[q] % mod * rfact[p - q] % mod); } int64_t H(int n, int r) const { if (n < 0 || r < 0) return (0); return (r == 0 ? 1 : C(n + r - 1, r)); } }; int main() { cin >> n; Combination comb(2000010, MOD); rep(i, n) { char ch; LL x, y; cin >> c >> ch >> x >> ch >> y >> ch; if (c == 'P') cout << comb.P(x, y) << endl; else if (c == 'C')cout << comb.C(x, y) << endl; else cout << comb.H(x, y) << endl; } return 0; }