#include #include #include using namespace std; #define YES(condition) if(condition) cout << "YES" << endl; else cout << "NO" << endl #define Yes(condition) if(condition) cout << "Yes" << endl; else cout << "No" << endl #define POSS(condition) if(condition) cout << "POSSIBLE" << endl; else cout << "IMPOSSIBLE" << endl #define Poss(condition) if(condition)cout << "Possible" << endl; else cout << "Impossible" << endl #define First(condition) if(condition)cout << "First" << endl; else cout << "Second" << endl #define negative(condition, num) if(condition)cout << -1 << endl; else cout << num << endl long power(long base, long exponent, long mod){ if(exponent % 2){ return power(base, exponent - 1, mod) * base % mod; }else if(exponent){ long root_ans = power(base, exponent / 2, mod); return root_ans * root_ans % mod; }else{ return 1; }} struct position{ int y, x; }; position move_pattern[4] = {{-1, 0}, {0, 1}, {1, 0}, {0, -1}}; template void array_output(itr start, itr goal){ string ans; for(auto i = start; i != goal; i++){ ans += to_string(*i) + " "; } ans.pop_back(); cout << ans << endl; } long gcd(long a, long b){ if(a && b){ return gcd(min(a, b), max(a, b) % min(a, b)); }else{ return a; }} #define division long(1e9 + 7) #define all(x) (x).begin(), (x).end() struct enemy{ int L, U, R, D; bool operator >(const enemy& another) const{ return D > another.D; } }; int main(){ int N, xL, xR; cin >> N >> xL >> xR; enemy enemies[N]; for(int i = 0; i < N; i++){ cin >> enemies[i].L >> enemies[i].U >> enemies[i].R >> enemies[i].D; enemies[i].L = max(enemies[i].L, 1); enemies[i].R = min(enemies[i].R, 1280); enemies[i].U = max(enemies[i].U, 1); enemies[i].D = min(enemies[i].D, 1680); } sort(enemies, enemies + N, greater()); vector if_out(N, false); for(int i = xL; i <= xR; i++){ for(int j = 0; j < N; j++){ if(enemies[j].L <= i && i <= enemies[j].R){ if_out[j] = true; break; } } } for(int i = 0; i < N; i++){ cout << if_out[i] << endl; } }