#include "bits/stdc++.h" using namespace std; #define ll long long int #define rep(i,n) for( int i = 0; i < n; i++ ) #define rrep(i,n) for( int i = n; i >= 0; i-- ) #define REP(i,s,t) for( int i = s; i <= t; i++ ) #define RREP(i,s,t) for( int i = s; i >= t; i-- ) #define dump(x) cerr << #x << " = " << (x) << endl; #define INF 2000000000 #define mod 1000000007 #define INF2 1000000000000000000 struct Point { int num, under, left, right; }; bool comp(const Point& a, const Point& b) { if (a.under != b.under) { return a.under > b.under; } if (a.left != b.left) { return a.left < b.left; } return a.num < b.num; } int main(void) { cin.tie(0); ios::sync_with_stdio(false); int N; cin >> N; int left, right; cin >> left >> right; int beam[2001] = {}; rep(i, 2001) { if (left <= i && i <= right) beam[i] = 1; else beam[i] = 0; } vector v(N); rep(i, N) { int dummy; cin >> v[i].left >> dummy >> v[i].right >> v[i].under; if (v[i].left < 0) v[i].left = 0; if (left) v[i].num = i; } sort(v.begin(), v.end(), comp); rep(i, N) { int a = v[i].num; int b = v[i].under; int c = v[i].left; int d = v[i].right; //cout << a << " " << b << " " << c << " " << d << endl; } int ans[N]; rep(i, N) { int flag = 0; REP(j, v[i].left, v[i].right) { flag += beam[j]; beam[j] = 0; } if (flag) ans[v[i].num] = 1; else ans[v[i].num] = 0; } rep(i, N) { cout << ans[i] << endl; } return 0; }