#include "bits/stdc++.h" using namespace std; typedef long long ll; typedef pair pii; typedef pair pll; const int INF = 1e9; const ll LINF = 1e18; template ostream& operator << (ostream& out,const pair& o){ out << "(" << o.first << "," << o.second << ")"; return out; } template ostream& operator << (ostream& out,const vector V){ for(int i = 0; i < V.size(); i++){ out << V[i]; if(i!=V.size()-1) out << " ";} return out; } template ostream& operator << (ostream& out,const vector > Mat){ for(int i = 0; i < Mat.size(); i++) { if(i != 0) out << endl; out << Mat[i];} return out; } template ostream& operator << (ostream& out,const map mp){ out << "{ "; for(auto it = mp.begin(); it != mp.end(); it++){ out << it->first << ":" << it->second; if(mp.size()-1 != distance(mp.begin(),it)) out << ", "; } out << " }"; return out; } /* 問題文============================================================ ================================================================= 解説============================================================= ================================================================ */ const double pi = acos(-1.0); const double eps = 1e-12; double solve(){ double res = 0; double C = cos(pi*50/180),S = sin(pi*50/180); double X,Y; for(int i = 0; i < 6;i++){ double x,y; cin >> x >> y; if(C + eps <= x && -eps <= y && y <= S + eps){ X = x; Y = y; } } res = atan2(Y,X)/pi*180; return res; } int main(void) { cin.tie(0); ios_base::sync_with_stdio(false); ll T; cin >> T; while(T--){ cout << fixed << setprecision(12) << solve() << endl; } return 0; }