#pragma GCC optimize ("O3") #pragma GCC target ("avx") #include "bits/stdc++.h" using namespace std; using ll = long long int; #define debug(v) {printf("L%d %s > ",__LINE__,#v);cout<<(v)< ",__LINE__,#v);for(auto e:(v)){cout< ",__LINE__,#m);for(int x=0;x<(w);x++){cout<<(m)[x]<<" ";}cout<\n",__LINE__,#m);for(int y=0;y<(h);y++){for(int x=0;x<(w);x++){cout<<(m)[y][x]<<" ";}cout<::type cnt=0;(cnt)<(l);++(cnt)) #define rrepeat(cnt,l) for(auto cnt=(l)-1;0<=(cnt);--(cnt)) #define iterate(cnt,b,e) for(auto cnt=(b);(cnt)!=(e);++(cnt)) #define diterate(cnt,b,e) for(auto cnt=(b);(cnt)!=(e);--(cnt)) const ll MD = 1000000007ll; const long double PI = 3.1415926535897932384626433832795L; inline void assert_call(bool assertion, function f) { if (!assertion) { cerr << "assertion fault:" << endl; f(); abort(); } } template inline ostream& operator <<(ostream &o, const pair p) { o << '(' << p.first << ':' << p.second << ')'; return o; } template inline ostream& _ostream_vecprint(ostream &o, const Vec& p) { o << '['; for (auto& e : p) o << e << ','; o << ']'; return o; } template inline ostream& operator<<(ostream& o, const vector& v) { return _ostream_vecprint(o, v); } template inline ostream& operator<<(ostream& o, const array& v) { return _ostream_vecprint(o, v); } template inline T& maxset(T& to, const T& val) { return to = max(to, val); } template inline T& minset(T& to, const T& val) { return to = min(to, val); } void bye(string s, int code = 0) { cout << s << endl; exit(code); } struct XorShift { using result_type = uint64_t; result_type x_; XorShift(result_type x = 88172645463325252ull) :x_(x) {}; static constexpr inline result_type min() { return 0ull; } static constexpr inline result_type max() { return numeric_limits::max(); } inline result_type operator()() { x_ ^= x_ << 7; return x_ ^= x_ >> 9; } inline void discard(unsigned long long z) { while (z--) operator()(); } }; XorShift randdev; template inline T rand(T l, T h) { return uniform_int_distribution(l, h)(randdev); } template<> inline double rand(double l, double h) { return uniform_real_distribution(l, h)(randdev); } template<> inline float rand(float l, float h) { return uniform_real_distribution(l, h)(randdev); } #if defined(_WIN32) || defined(_WIN64) #define getchar_unlocked _getchar_nolock #define putchar_unlocked _putchar_nolock #elif defined(__GNUC__) #else #define getchar_unlocked getchar #define putchar_unlocked putchar #endif namespace { #define isvisiblechar(c) (0x21<=(c)&&(c)<=0x7E) class MaiScanner { public: template void input_integer(T& var) { var = 0; T sign = 1; int cc = getchar_unlocked(); for (; cc<'0' || '9'>(int& var) { input_integer(var); return *this; } inline MaiScanner& operator>>(long long& var) { input_integer(var); return *this; } inline MaiScanner& operator>>(string& var) { int cc = getchar_unlocked(); for (; !isvisiblechar(cc); cc = getchar_unlocked()); for (; isvisiblechar(cc); cc = getchar_unlocked()) var.push_back(cc); return *this; } template void in(IT begin, IT end) { for (auto it = begin; it != end; ++it) *this >> *it; } }; class MaiPrinter { public: template void output_integer(T var) { if (var == 0) { putchar_unlocked('0'); return; } if (var < 0) putchar_unlocked('-'), var = -var; char stack[32]; int stack_p = 0; while (var) stack[stack_p++] = '0' + (var % 10), var /= 10; while (stack_p) putchar_unlocked(stack[--stack_p]); } inline MaiPrinter& operator<<(char c) { putchar_unlocked(c); return *this; } inline MaiPrinter& operator<<(int var) { output_integer(var); return *this; } inline MaiPrinter& operator<<(long long var) { output_integer(var); return *this; } inline MaiPrinter& operator<<(char* str_p) { while (*str_p) putchar_unlocked(*(str_p++)); return *this; } inline MaiPrinter& operator<<(const string& str) { const char* p = str.c_str(); const char* l = p + str.size(); while (p < l) putchar_unlocked(*p++); return *this; } template void join(IT begin, IT end, char sep = '\n') { for (auto it = begin; it != end; ++it) *this << *it << sep; } }; } MaiScanner scanner; MaiPrinter printer; #define TIME chrono::system_clock::now() #define MILLISEC(t) (chrono::duration_cast(t).count()) // Edge構造体を定義する無向グラフ class GraphE { public: typedef int W_T; struct Edge { int u, v; W_T value; Edge(int from = 0, int to = 0, W_T value = 0) :u(from), v(to), value(value) {} inline int to(int _v) const { return _v == v ? u : v; } }; size_t n; vector> vertex_to; vector edges; GraphE(int n = 1) :n(n), vertex_to(n) { } void resize(size_t _n) { n = _n; vertex_to.resize(_n); } void connect(int from, int to, W_T val = 0) { vertex_to[(size_t)from].push_back((int)edges.size()); vertex_to[(size_t)to].push_back((int)edges.size()); edges.emplace_back(from, to, val); } }; // Rectangle struct Rect { int top, left, bottom, right; Rect(int t = 0, int l = 0, int b = 0, int r = 0) :top(t), left(l), bottom(b), right(r) { } inline int area() { return (right - left + 1)*(bottom - top + 1); } inline bool operator==(Rect r) const { return top == r.top&&left == r.left&&bottom == r.bottom&&right == r.right; } inline bool operator<(Rect r) const { return make_tuple(top, left, bottom, right) < make_tuple(r.top, r.left, r.bottom, r.right); } }; /// /// i番目の要素を削除する.削除後の順序は保証されない /// template void vec_erase(vector& vec, size_t idx) { if (vec.size() != idx + 1) swap(vec[idx], vec.back()); vec.pop_back(); } auto beginTime = TIME; // 問題文と入力 const int N = 60, K = 500; int L[K]; int A[N][N]; const int Lmax = 25; // 長さiの長方形のインデックス // L[j]=iであるようなjの集合が格納される. vector idxsL[Lmax + 1]; // vector> result(Lmax + 1); // workspace decltype(A) my_A; inline void apply(decltype(A) f, Rect r) { iterate(y, r.top, r.bottom + 1) iterate(x, r.left, r.right + 1) f[y][x] ^= 1; } // void input() { int n, k; scanner >> n >> k; assert(n == N && k == K); scanner.in(L, L + K); repeat(i, N) { string str; scanner >> str; repeat(j, N) A[i][j] = str[j] == '0'; // << ============== スコア最小を目指す } // - - - - - repeat(i, K) idxsL[L[i]].push_back(i); } // void solve1() { //copy(A[0], A[N], my_A[0]); repeat(i, N) repeat(j, N) my_A[i][j] = A[i][j]; // l in 2..Lmax diterate(l, Lmax, 1) { repeat(_, idxsL[l].size()) { pair best_score(-1, 0); Rect best_rect; decltype(randdev()) best_seed; // 水平方向に置く場合を全探索 // 探索 repeat(y, N) { int sum = 0; repeat(x, l - 1) sum += my_A[y][x]; repeat(x, N + 1 - l) { sum += my_A[y][x + l - 1]; int score = sum + (my_A[y][x] * my_A[y][x + l - 1]) * 5; auto p = make_pair(score, (int)randdev()); if (best_score < p) best_score = p, best_rect = Rect(y, x, y, x + l - 1); sum -= my_A[y][x]; } } // 垂直方向に置く場合を全探索 // 探索 repeat(x, N) { int sum = 0; repeat(y, l - 1) sum += my_A[y][x]; repeat(y, N + 1 - l) { sum += my_A[y + l - 1][x]; int score = sum + (my_A[y][x] * my_A[y + l - 1][x]) * 5; auto p = make_pair(score, (int)randdev()); if (best_score < p) best_score = p, best_rect = Rect(y, x, y + l - 1, x), best_seed = randdev(); sum -= my_A[y][x]; } } result[l].push_back(best_rect); apply(my_A, best_rect); } } } // void solve2() { // 調整 diterate(l, Lmax, 1) { for (Rect& rect : result[l]) { if (rect.left == rect.right) { int x = rect.left; if (0 < rect.top && my_A[rect.top - 1][x] == 1 && my_A[rect.bottom][x] == 1) my_A[rect.top - 1][x] ^= 1, my_A[rect.bottom][x] ^= 1, --rect.top, --rect.bottom; else if (rect.bottom < N - 1 && my_A[rect.top][x] == 1 && my_A[rect.bottom + 1][x] == 1) my_A[rect.top][x] ^= 1, my_A[rect.bottom + 1][x] ^= 1, ++rect.top, ++rect.bottom; } else if (rect.top == rect.bottom) { int y = rect.top; if (0 < rect.left && my_A[y][rect.left - 1] == 1 && my_A[y][rect.right] == 1) my_A[y][rect.left - 1] ^= 1, my_A[y][rect.right] ^= 1, --rect.left, --rect.right; else if (rect.right < N - 1 && my_A[y][rect.left] == 1 && my_A[y][rect.right + 1] == 1) my_A[y][rect.left] ^= 1, my_A[y][rect.right + 1] ^= 1, ++rect.left, ++rect.right; } } } } decltype(A) stored_A; vector> my_result(Lmax + 1); // void burning_stage() { //copy(my_A[0], my_A[N], stored_A[0]); repeat(i, N) repeat(j, N) stored_A[i][j] = my_A[i][j]; my_result = result; int best_score = 0; repeat(i, N) repeat(j, N) best_score += my_A[i][j]; clog << "before : " << best_score << '\n'; int current_score = best_score; int best_loop = 0; int current_loop = 0; int ana_updatecnt = 0; for (;MILLISEC(TIME - beginTime) < 960; ++current_loop) { // thr/1024 int thr = 334;//400 - (current_loop - best_loop) * 2; int seed = randdev() & 1023; if (seed & 1) { int l = rand(2, Lmax); assert(!my_result[l].empty()); int i = rand(0, (int)my_result[l].size() - 1); Rect& ri = my_result[l][i]; if (ri.left == ri.right) { int a0 = ri.top == 0 ? 0 : my_A[ri.top-1][ri.left]; int a1 = my_A[ri.top][ri.left]; int a2 = my_A[ri.bottom][ri.left]; int a3 = ri.bottom == N - 1 ? 0 : my_A[ri.bottom + 1][ri.left]; a0 = a0 * 2 - 1; a1 = a1 * 2 - 1; a2 = a2 * 2 - 1; a3 = a3 * 2 - 1; if (thr > seed) { // perhaps unhappy if (ri.top == 0 || (ri.bottom != N - 1 && randdev() & 1)) { current_score -= a3 + a1; my_A[ri.top][ri.left] ^= 1; my_A[ri.bottom + 1][ri.left] ^= 1; ri.top++; ri.bottom++; } else { current_score -= a0 + a2; my_A[ri.bottom][ri.left] ^= 1; my_A[ri.top - 1][ri.left] ^= 1; ri.top--; ri.bottom--; } } else { bool select_up = 0, select_down = 0; select_up = (ri.top != 0 && a3 + a1 > 0); select_down = (ri.bottom != N-1 && a0 + a2 > 0); if (select_up && (!select_down || (randdev()&1))) { current_score -= a3 + a1; my_A[ri.top][ri.left] ^= 1; my_A[ri.bottom + 1][ri.left] ^= 1; ri.top++; ri.bottom++; } else if (select_down) { current_score -= a0 + a2; my_A[ri.bottom][ri.left] ^= 1; my_A[ri.top - 1][ri.left] ^= 1; ri.top--; ri.bottom--; } } } else { int a0 = ri.left == 0 ? 0 : my_A[ri.top][ri.left - 1]; int a1 = my_A[ri.top][ri.left]; int a2 = my_A[ri.top][ri.right]; int a3 = ri.right == N - 1 ? 0 : my_A[ri.top][ri.right + 1]; a0 = a0 * 2 - 1; a1 = a1 * 2 - 1; a2 = a2 * 2 - 1; a3 = a3 * 2 - 1; if (thr > seed) { // perhaps unhappy if (ri.left == 0 || (ri.right != N - 1 && randdev() & 1)) { current_score -= a3 + a1; my_A[ri.top][ri.left] ^= 1; my_A[ri.top][ri.right + 1] ^= 1; ri.left++; ri.right++; } else { current_score -= a0 + a2; my_A[ri.top][ri.right] ^= 1; my_A[ri.top][ri.left - 1] ^= 1; ri.left--; ri.right--; } } else { bool select_up = 0, select_down = 0; select_up = (ri.left != 0 && a3 - a1 > 0); select_down = (ri.right != N - 1 && a0 - a2 > 0); if (select_up && (!select_down || (randdev() & 1))) { current_score -= a3 + a1; my_A[ri.top][ri.left] ^= 1; my_A[ri.top][ri.right + 1] ^= 1; ri.left++; ri.right++; } else if (select_down) { current_score -= a0 + a2; my_A[ri.top][ri.right] ^= 1; my_A[ri.top][ri.left - 1] ^= 1; ri.left--; ri.right--; } } } } else { int l = rand(3, Lmax); assert(!my_result[l].empty()); assert(!my_result[l - 1].empty()); int i = rand(0, (int)my_result[l].size() - 1); // ながいほう int j = rand(0, (int)my_result[l - 1].size() - 1); // みじかいほう Rect ri = my_result[l][i]; Rect rj = my_result[l - 1][j]; int ai, aj = 0; if (ri.left == ri.right) ai = my_A[ri.top][ri.left] | my_A[ri.bottom][ri.left]; else ai = my_A[ri.top][ri.left] | my_A[ri.top][ri.right]; if (rj.left == rj.right) { if (rj.top != 0) aj |= my_A[rj.top - 1][rj.left]; if (rj.bottom != N-1) aj |= my_A[rj.bottom + 1][rj.left]; } else { if (rj.left != 0) aj |= my_A[rj.top][rj.left - 1]; if (rj.right != N - 1) aj |= my_A[rj.top][rj.right + 1]; } // if (thr > seed) { // // perhaps unhappy // } // else if (ai && aj) { vec_erase(my_result[l], i); vec_erase(my_result[l-1], j); // ながいほうだった場所にみじかいほうを置く if (ri.left == ri.right) { if (my_A[ri.top][ri.left]) my_result[l - 1].emplace_back(ri.top + 1, ri.left, ri.bottom, ri.right), my_A[ri.top][ri.left] ^= 1; else if (my_A[ri.bottom][ri.left]) my_result[l - 1].emplace_back(ri.top, ri.left, ri.bottom - 1, ri.right), my_A[ri.bottom][ri.left] ^= 1; } else { if (my_A[ri.top][ri.left]) my_result[l - 1].emplace_back(ri.top, ri.left + 1, ri.bottom, ri.right), my_A[ri.top][ri.left] ^= 1; else if (my_A[ri.top][ri.right]) my_result[l - 1].emplace_back(ri.top, ri.left, ri.bottom, ri.right - 1), my_A[ri.top][ri.right] ^= 1; } // みじかいほうだった場所にながいほうを置く if (rj.left == rj.right) { if (rj.top != 0 && (my_A[rj.top - 1][rj.left])) my_result[l].emplace_back(rj.top - 1, rj.left, rj.bottom, rj.right), my_A[rj.top - 1][rj.left] ^= 1; else if (rj.bottom != N - 1 && my_A[rj.bottom + 1][rj.left]) my_result[l].emplace_back(rj.top, rj.left, rj.bottom + 1, rj.right), my_A[rj.bottom + 1][rj.left] ^= 1; } else { if (rj.left != 0 && (my_A[rj.top][rj.left - 1])) my_result[l].emplace_back(rj.top, rj.left - 1, rj.bottom, rj.right), my_A[rj.top][rj.left - 1] ^= 1; else if (rj.right != N - 1 && my_A[rj.top][rj.right + 1]) my_result[l].emplace_back(rj.top, rj.left, rj.bottom, rj.right + 1), my_A[rj.top][rj.right + 1] ^= 1; } current_score -= 2; } } if (best_score > current_score) { ++ana_updatecnt; best_score = current_score; best_loop = current_loop; // save //copy(my_A[0], my_A[N], stored_A[0]); repeat(i, N) repeat(j, N) stored_A[i][j] = my_A[i][j]; result = my_result; } if (current_loop - best_loop > 200) { best_loop = current_loop; // restore repeat(i, N) repeat(j, N) my_A[i][j] = stored_A[i][j]; my_result = result; current_score = best_score; } } clog << "after : " << best_score << '\n'; clog << "ana_updatecnt = " << ana_updatecnt << '\n'; clog << "current_loop = " << current_loop << '\n'; clog << "best_loop = " << best_loop << '\n'; //copy(stored_A[0], stored_A[N], my_A[0]); repeat(i, N) repeat(j, N) my_A[i][j] = stored_A[i][j]; } // void solve_final() { // l in 1 { const int l = 1; { int cnt = idxsL[1].size(); Rect best_rect; // 探索 repeat(y, N) repeat(x, N) { int score = 0; if (my_A[y][x]) { result[1].push_back(Rect(y, x, y, x)); // apply(my_A, best_rect); if (--cnt <= 0) { y = N, x = N; break; } } } } } } // void output() { vector answer(K); iterate(l, 1, Lmax + 1) repeat(i, idxsL[l].size()) { answer[idxsL[l][i]] = result[l][i]; } for (Rect r : answer) printf("%d %d %d %d\n", r.top + 1, r.left + 1, r.bottom + 1, r.right + 1); } int main() { input(); //beginTime = TIME; // for handinput solve1(); //solve2(); burning_stage(); solve_final(); output(); return 0; }