#include #include #include using namespace std; bool is_overlap(int x0, int y0, int x1, int y1) { #define sq(x) ((x)*(x)) #define dist(a, b, c, d) (sq(a-c)+sq(b-d)) return dist(x0, y0, x1, y1)<400; } int main() { ios_base::sync_with_stdio(0); cin.tie(0); int n; while (cin>>n) { map> a; while (n--) { int x, y; cin>>x>>y; bool overlap=false; for(auto i=a.lower_bound(x-20);i!=a.end();++i) { if (i->first-20>=x+20) break; auto& b=i->second; for(auto j=b.lower_bound(y-20);j!=b.end();++j) { if (*j-20>=y+20) break; if (overlap=is_overlap(x, y, i->first, *j)) break; } if (overlap) break; } if (!overlap) a[x].insert(y); } int res=0; for(auto&v: a) res+=v.second.size(); cout<