#include "bits/stdc++.h" using namespace std; #define fastcin {\ cin.tie(0);\ ios::sync_with_stdio(false);\ } #define rep(i, a, b) for(int i = a; i < b; i++) #define rrep(i, a, b) for(int i = a; i >= b; i--) #define fore(i, a) for(auto &i:a) #define print(x) cout << x << "\n" #define SORT(a, n) sort(a, a+n); #define REVERSE(a,n) reverse(a,a+n); #define VSORT(v) sort(v.begin(), v.end()); #define VREVERSE(v) reverse(v.begin(), v.end()); #define MOD 1000000007 #define yes "YES" #define no "NO" typedef long long ll; typedef vector vi; typedef vector vvi; typedef vector vll; struct xy { int x; int y; bool operator<(const xy& another) const { if(x != another.x) { return x < another.x; } return y < another.y; } }; int main() { fastcin; xy c[3]; rep(i, 0, 3) { cin >> c[i].x >> c[i].y; } int d[3]; int dx, dy, x, y, a; d[0] = pow(c[1].x-c[0].x, 2) + pow(c[1].y-c[0].y, 2); d[1] = pow(c[2].x-c[1].x, 2) + pow(c[2].y-c[1].y, 2); d[2] = pow(c[0].x-c[2].x, 2) + pow(c[0].y-c[2].y, 2); if(!d[0]||!d[1]||!d[2]) printf("-1\n"); else if(d[0]==d[1]) { if(d[0]+d[1]==d[2]) { dx = c[2].x-c[1].x; dy = c[2].y-c[1].y; x = c[2].x+dy; y = c[2].y-dx; a = pow(c[1].x-x, 2) + pow(c[1].y-y, 2); if(a!=d[2]) { x = c[2].x-dy; y = c[2].y+dx; } printf("%d %d\n", x, y); } } else if(d[1]==d[2]) { if(d[1]+d[2]==d[0]) { dx = c[0].x-c[2].x; dy = c[0].y-c[2].y; x = c[0].x+dy; y = c[0].y-dx; a = pow(c[2].x-x, 2) + pow(c[2].y-y, 2); if(a!=d[0]) { x = c[0].x-dy; y = c[0].y+dx; } printf("%d %d\n", x, y); } } else if(d[2]==d[0]) { if(d[2]+d[0]==d[1]) { dx = c[2].x-c[0].x; dy = c[2].y-c[0].y; x = c[2].x+dy; y = c[2].y-dx; a = pow(c[0].x-x, 2) + pow(c[0].y-y, 2); if(a!=d[1]) { x = c[2].x-dy; y = c[2].y+dx; } printf("%d %d\n", x, y); } } else printf("-1\n"); return 0; }