//////////////////////////////////////// /// tu3 pro-con template /// //////////////////////////////////////// #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include using namespace std; //// MACRO //// #define countof(a) (sizeof(a)/sizeof(a[0])) #define REP(i,n) for (int i = 0; i < (n); i++) #define RREP(i,n) for (int i = (n)-1; i >= 0; i--) #define FOR(i,s,n) for (int i = (s); i < (n); i++) #define RFOR(i,s,n) for (int i = (n)-1; i >= (s); i--) #define pos(c,i) c.being() + (i) #define allof(c) c.begin(), c.end() #define aallof(a) a, countof(a) #define partof(c,i,n) c.begin() + (i), c.begin() + (i) + (n) #define apartof(a,i,n) a + (i), a + (i) + (n) #define long long long #define EPS 1e-9 #define INF (1L << 28) #define LINF (1LL << 60) #define PREDICATE(t,a,exp) [&](const t & a) -> bool { return exp; } #define COMPARISON_T(t) bool(*)(const t &, const t &) #define COMPARISON(t,a,b,exp) [&](const t & a, const t & b) -> bool { return exp; } #define CONVERTER(TSrc,t,TDest,exp) [&](const TSrc &t)->TDest { return exp; } inline int sign_of(double x) { return (abs(x) < EPS ? 0 : x > 0 ? 1 : -1); } inline bool inRange(int val, int min, int max) { return val >= min && val < max; } inline bool inRange(double val, double min, double max) { return val - min > -EPS && val - max < EPS; } inline bool inRange(int x, int y, int W, int H) { return x >= 0 && x < W && y >= 0 && y < H; } // W,H含まない template struct vevector : public vector> { vevector(int n = 0, int m = 0, const T &initial = T()) : vector>(n, vector(m, initial)) { } }; template struct vevevector : public vector> { vevevector(int n = 0, int m = 0, int l = 0, const T &initial = T()) : vector>(n, vevector(m, l, initial)) { } }; template struct vevevevector : public vector> { vevevevector(int n = 0, int m = 0, int l = 0, int k = 0, const T &initial = T()) : vector>(n, vevevector(m, l, k, initial)) { } }; //// i/o helper //// namespace std { template inline istream & operator >> (istream & in, pair &p) { in >> p.first >> p.second; return in; } template inline ostream & operator << (ostream &out, const pair &p) { out << p.first << " " << p.second; return out; } } template T read() { T t; cin >> t; return t; } template vector read(int n) { vector v; REP(i, n) { v.push_back(read()); } return v; } template vevector read(int n, int m) { vevector v; REP(i, n) v.push_back(read(m)); return v; } template vector readjag() { return read(read()); } template vevector readjag(int n) { vevector v; REP(i, n) v.push_back(readjag()); return v; } template struct iter_pair_t { T beg, end; }; template iter_pair_t iter_pair(T beg, T end) { return iter_pair_t{beg, end}; } template ostream & operator << (ostream &out, const iter_pair_t &v) { std::copy(v.beg, v.end, ostream_iterator(out, " ")); return out; } template ostream & operator << (ostream &out, const vector &v) { return out << iter_pair(begin(v), end(v)); } template ostream & operator << (ostream &out, const set &v) { return out << iter_pair(begin(v), end(v)); } template ostream & operator << (ostream &out, const map &v) { return out << iter_pair(begin(v), end(v)); } struct _Reader { istream &cin;template _Reader operator ,(T &rhs) { cin >> rhs; return *this; } }; struct _Writer { ostream &cout; bool f{false }; template _Writer operator ,(const T &rhs) { cout << (f ? " " : "") << rhs; f = true; return *this; } }; #define READ(t,...) t __VA_ARGS__; (_Reader{cin}), __VA_ARGS__ #define WRITE(...) (_Writer{cout}), __VA_ARGS__; cout << endl #define DEBUG(...) (_Writer{cerr}), __VA_ARGS__; cerr << endl void solve(); int main() { cin.tie(0); ios_base::sync_with_stdio(false); cout << setprecision(std::numeric_limits::max_digits10); solve(); return 0; } //////////////////// /// template end /// //////////////////// void solve() { READ(int, N, K); vector Xmp; vector Ymp; struct Enemy { int x, y, hp; }; struct Attack { int x, y, w, h, d; }; vector E; vector A; // read Enemies { E.reserve(N); set Xst; set Yst; REP(i, N) { READ(int, x, y, hp); x += 500; y += 500; Xst.insert(x); Yst.insert(y); E.push_back(Enemy{ x,y,hp }); } { Xmp.reserve(1002); int x = 0; REP(i, 1002) { Xmp.push_back(x); if (Xst.count(i)) { x++; } } Ymp.reserve(1002); int y = 0; REP(i, 1002) { Ymp.push_back(y); if (Yst.count(i)) { y++; } } } } // read Attacks { A.reserve(K); REP(i, K) { READ(int, x, y, w, h, d); x += 500; y += 500; A.push_back(Attack{ x,y,w,h,d }); } } int W = Xmp.back() + 1; int H = Ymp.back() + 1; vevector dmgTotal(W, H); for (const auto &a : A) { int x = Xmp[a.x]; int y = Ymp[a.y]; int x2 = Xmp[min(a.x + a.w + 1, 1001)]; int y2 = Ymp[min(a.y + a.h + 1, 1001)]; dmgTotal[x][y] += a.d; dmgTotal[x][y2] += -a.d; dmgTotal[x2][y] += -a.d; dmgTotal[x2][y2] += a.d; } REP(i,H) { long d = 0; REP(j, W) { d += dmgTotal[j][i]; dmgTotal[j][i] = d; } } REP(j, W) { long d = 0; REP(i, H) { d += dmgTotal[j][i]; dmgTotal[j][i] = d; } } long totalHp = 0; for(const auto &e : E) { int x = Xmp[e.x]; int y = Ymp[e.y]; totalHp += max(e.hp - dmgTotal[x][y], 0); } WRITE(totalHp); }