#include "bits/stdc++.h" #define REP(i,n,N) for(ll i=(n); i<(N); i++) #define RREP(i,n,N) for(ll i=(N-1); i>=n; i--) #define CK(n,a,b) ((a)<=(n)&&(n)<(b)) #define ALL(v) (v).begin(),(v).end() #define p(s) cout<<(s)<> typedef long long ll; using namespace std; const ll inf=1e18; const ll NODE_SIZE = 60; namespace NVec3 { struct Vec3 { double v[3]; Vec3() { v[0] = v[1] = v[2] = 0; } Vec3(double x, double y, double z) { v[0] = x; v[1] = y; v[2] = z; } double& operator[] (size_t n) & { return v[n]; } const double& operator[] (size_t n) const& { return v[n]; } double operator[] (size_t n) const&& { return move(v[n]); } Vec3& operator+=(const Vec3& w) { v[0] += w[0]; v[1] += w[1]; v[2] += w[2]; return *this; } Vec3& operator-=(const Vec3& w) { v[0] -= w[0]; v[1] -= w[1]; v[2] -= w[2]; return *this; } double operator*=(const Vec3& w) { return v[0] * w[0] + v[1] * w[1] + v[2] * w[2]; } template Vec3& operator/=(const T& x) { v[0] /= x; v[1] /= x; v[2] /= x; return *this; } friend istream& operator >> (istream& is, Vec3& v) { is >> v[0] >> v[1] >> v[2]; return is; } friend ostream& operator << (ostream& os, Vec3& v) { os << "{" << v[0] << ", " << v[1] << ", " << v[2] << "}"; return os; } double length() { return sqrt(v[0] * v[0] + v[1] * v[1] + v[2] * v[2]); } }; Vec3 operator+(const Vec3& t1, const Vec3& t2) { return Vec3(t1) += t2; } Vec3 operator-(const Vec3& t1, const Vec3& t2) { return Vec3(t1) -= t2; } double operator*(const Vec3& t1, const Vec3& t2) { return Vec3(t1) *= t2; } template Vec3 operator/(const Vec3& t, const T& x) { return Vec3(t) /= x; } Vec3 cross_product(const Vec3& v1, const Vec3& v2) { return Vec3( v1[1] * v2[2] - v1[2] * v2[1], v1[2] * v2[0] - v1[0] * v2[2], v1[0] * v2[1] - v1[1] * v2[0] ); } } int main() { using namespace NVec3; Vec3 A, B, C, D; cin >> A >> B >> C >> D; Vec3 n = cross_product(B - A, C - A); Vec3 m1 = cross_product(n, B - A); Vec3 m2 = cross_product(n, C - B); Vec3 m3 = cross_product(n, A - C); if (m1 * (D - A) > 0 && m2 * (D - B) > 0 && m3 * (D - C) > 0) cout << "YES" << endl; else cout << "NO" << endl; return 0; }