#include #include #include #ifdef LOCAL #include "dbgtoki.hpp" #define DUMP(i) dump((string)TOSTRING(i), demangle(typeid(i).name()), __LINE__ , i) #else #define DUMP(i) #endif using namespace std; #define TOSTRING(x) #x #define SZ(x) (int)(x).size() #define REP(i,n) for(int i=0;i<(n);i++) #define FOR(i,a,b) for(int i=(a);i<(b);i++) #define ALL(s) (s).begin(), (s).end() #define UNIQUE(v) v.erase( unique(v.begin(), v.end()) , v.end()); #define dis distance #define so(v) sort(ALL(v)) #define rev(v) reverse(ALL(v)) #define pub push_back #define sec second #define fir first typedef long long unsigned int llu; typedef long long ll; typedef vector vi; typedef vector vll; typedef vector > vvi; const int EPS = 1e-9; const int MOD = 1e9+7; const int INF = (1 << 30); struct Member{ char name; int hw; Member(){} Member(int h,int w,char _name){ name = _name; hw = h*1000 + 999-w; } bool operator<( const Member& m ) const { return hw < m.hw; } }; int main(){ cin.tie(0); ios::sync_with_stdio(false); vector V; REP(i,3){ int h,w; cin >> h >> w; V.pub(Member(h,w,'A'+i)); } so(V); rev(V); REP(i,3){ cout << V[i].name << endl; } return 0; }