#include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include //#include #define BIT(a) (1 << (a)) #define EPS (1e-10) using namespace std; //using namespace boost::multiprecision; const long long MOD = 1000000007; const int COUNTER_CLOCKWISE = 1; const int CLOCKWISE = -1; const int ONLINE_BACK = 2; const int ONLINE_FRONT = -2; const int ON_SEGMENT = 0; class DisjointSet{ public: vector rank, p; DisjointSet(){} DisjointSet(int size){ rank.resize(size, 0); p.resize(size, 0); for (int i = 0; i < size; i++) makeSet(i); } void makeSet(int x){ p[x] = x; rank[x] = 0; } bool same(int x, int y){ return findSet(x) == findSet(y); } void unite(int x, int y){ link(findSet(x), findSet(y)); } void link(int x, int y){ if (rank[x] > rank[y]){ p[y] = x; }else{ p[x] = y; if (rank[x] == rank[y]){ rank[y]++; } } } int findSet(int x){ if (x != p[x]){ p[x] = findSet(p[x]); } return p[x]; } }; class Point{ public: double x, y; Point(double x = 0, double y = 0): x(x), y(y) {} Point operator+(Point p){return Point(x + p.x, y + p.y);} Point operator-(Point p){return Point(x - p.x, y - p.y);} Point operator*(double a){return Point(a * x, a * y);} Point operator/(double a){return Point(x / a, y / a);} bool operator < (const Point &p) const { return y != p.y ? y < p.y : x < p.x; } double norm(){return x * x + y * y;} }; typedef Point Vector; typedef vector Polygon; double cross(Vector a, Vector b){ return a.x*b.y - a.y*b.x; } double dot(Vector a, Vector b){ return a.x * b.x + a.y * b.y; } int ccw(Point p0, Point p1, Point p2){ Vector a = p1 - p0; Vector b = p2 - p0; if (cross(a, b) > EPS)return COUNTER_CLOCKWISE; if (cross(a, b) > -EPS)return CLOCKWISE; if (dot(a, b) < -EPS)return ONLINE_BACK; if (a.norm() < b.norm())return ONLINE_FRONT; return ON_SEGMENT; } Polygon andrewScan(Polygon s){ Polygon u, l; if (s.size() < 3) return s; sort(s.begin(), s.end()); u.push_back(s[0]); u.push_back(s[1]); l.push_back(s[s.size()-1]); l.push_back(s[s.size()-2]); for (size_t i = 2; i < s.size(); i++){ for (size_t n = u.size(); n >= 2 && ccw(u[n-2], u[n-1], s[i]) == COUNTER_CLOCKWISE; n--){ u.pop_back(); } u.push_back(s[i]); } for (int i = (int)s.size() - 3; i >= 0; i--){ for (size_t n = l.size(); n >= 2 && ccw(l[n-2], l[n-1], s[i]) == COUNTER_CLOCKWISE; n--){ l.pop_back(); } l.push_back(s[i]); } reverse(l.begin(), l.end()); for (size_t i = u.size() - 2; i >= 1; i--) l.push_back(u[i]); return l; } long long mod_pow(long long x, long long n){ long long res = 1; for(int i = 0;i < 60; i++){ if(n >> i & 1) res = res * x % MOD; x = x * x % MOD; } return res; } bool IsPrime(long long n){ switch(n){ case 0: // fall-through case 1: return false; case 2: // fall-through case 3: return true; } // n > 3 が保証された if(n%2 == 0) return false; if(n%3 == 0) return false; // 2と3の倍数でないので6の倍数ではないことが保証された if(n%6 != 1 && n%6 != 5) return false; // 6の倍数前後の数(素数かもしれない数)であることが保証された // 6の倍数前後の数を使って試し割りをする for(unsigned i=5;i*i<=n;i+=6){ if(n%i == 0) return false; // 6n-1 if(n%(i+2) == 0) return false; // 6n+1 } return true; } long long A, B; int check(void){ long long na; long long nb; for (long long i = A;; i++){ if (IsPrime(i)){ na = i - 1; break; } } for (long long i = B;; i++){ if (IsPrime(i)){ nb = i - 1; break; } } return (na - A + nb - B) % 2; } int main(){ int flag = 0; cin >> A >> B; if (IsPrime(A) && IsPrime(B)){ cout << "Second" << endl; return 0; } if (IsPrime(A)){ flag = 1; A++; } if (IsPrime(B)){ flag = 1; B++; } if (flag){ if(check()) cout << "Second" << endl; else cout << "First" << endl; }else{ if(check()) cout << "First" << endl; else cout << "Second" << endl; } return 0; }