using System; using System.Collections.Generic; using System.Linq; using System.Linq.Expressions; using System.IO; using System.Text; using System.Diagnostics; using static util; using P = pair; using Binary = System.Func; using Unary = System.Func; class Program { static StreamWriter sw = new StreamWriter(Console.OpenStandardOutput()) { AutoFlush = false }; static Scan sc = new Scan(); const int M = 1000000007; const int M2 = 998244353; const long LM = (long)1e18; const double eps = 1e-11; static readonly int[] dd = { 0, 1, 0, -1, 0 }; const string dstring = "RDLU"; static void Main() { int n = sc.Int; var a = sc.IntArr; var p = new pair[n]; var se = new SortedSet(); for (int i = 0; i < n; i++) { int l, r; sc.Multi(out l, out r); r += a[i]; l = a[i] - l; se.Add(a[i]); se.Add(l); p[i] = new pair(a[i], new P(l, r)); } var map = new Dictionary(); int m = 0; foreach (var item in se) { map.Add(item, m); ++m; } var zp = new P[n]; for (int i = 0; i < n; i++) { zp[i] = new P(map[p[i].v1], map[p[i].v2.v1]); } Array.Sort(p, zp); var bit = new BIT_int(m); var q = new PriorityQueue

(){ rev = true }; long ans = 0; for (int i = 0; i < n; i++) { while (q.Count > 0 && q.Top.v1 < p[i].v1) { bit.add(zp[q.Top.v2].v1, -1); q.Pop(); } ans += bit.sum(zp[i].v2, zp[i].v1 + 1); bit.add(zp[i].v1, 1); q.Push(new P(p[i].v2.v2, i)); } Prt(ans); sw.Flush(); } static void DBG(string a) => Console.WriteLine(a); static void DBG(IEnumerable a) => DBG(string.Join(" ", a)); static void DBG(params object[] a) => DBG(string.Join(" ", a)); static void Prt(string a) => sw.WriteLine(a); static void Prt(IEnumerable a) => Prt(string.Join(" ", a)); static void Prt(params object[] a) => Prt(string.Join(" ", a)); } class pair : IComparable> where T : IComparable where U : IComparable { public T v1; public U v2; public pair(T v1, U v2) { this.v1 = v1; this.v2 = v2; } public int CompareTo(pair a) => v1.CompareTo(a.v1) != 0 ? v1.CompareTo(a.v1) : v2.CompareTo(a.v2); public override string ToString() => v1 + " " + v2; } static class util { public static pair make_pair(this IList l) where T : IComparable => make_pair(l[0], l[1]); public static pair make_pair(T v1, U v2) where T : IComparable where U : IComparable => new pair(v1, v2); public static T sqr(T a) => Operator.Multiply(a, a); public static T Max(params T[] a) => a.Max(); public static T Min(params T[] a) => a.Min(); public static bool inside(int i, int j, int h, int w) => i >= 0 && i < h && j >= 0 && j < w; public static void swap(ref T a, ref T b) { var t = a; a = b; b = t; } public static void swap(this IList a, int i, int j) { var t = a[i]; a[i] = a[j]; a[j] = t; } public static T[] copy(this IList a) { var ret = new T[a.Count]; for (int i = 0; i < a.Count; i++) ret[i] = a[i]; return ret; } } static class Operator { static readonly ParameterExpression x = Expression.Parameter(typeof(T), "x"); static readonly ParameterExpression y = Expression.Parameter(typeof(T), "y"); public static readonly Func Add = Lambda(Expression.Add); public static readonly Func Subtract = Lambda(Expression.Subtract); public static readonly Func Multiply = Lambda(Expression.Multiply); public static readonly Func Divide = Lambda(Expression.Divide); public static readonly Func Plus = Lambda(Expression.UnaryPlus); public static readonly Func Negate = Lambda(Expression.Negate); public static Func Lambda(Binary op) => Expression.Lambda>(op(x, y), x, y).Compile(); public static Func Lambda(Unary op) => Expression.Lambda>(op(x), x).Compile(); } class Scan { public int Int => int.Parse(Str); public long Long => long.Parse(Str); public double Double => double.Parse(Str); public string Str => Console.ReadLine().Trim(); public pair Pair() where T : IComparable where U : IComparable { T a; U b; Multi(out a, out b); return new pair(a, b); } public int[] IntArr => StrArr.Select(int.Parse).ToArray(); public long[] LongArr => StrArr.Select(long.Parse).ToArray(); public double[] DoubleArr => StrArr.Select(double.Parse).ToArray(); public string[] StrArr => Str.Split(new []{' '}, System.StringSplitOptions.RemoveEmptyEntries); bool eq() => typeof(T).Equals(typeof(U)); T ct(U a) => (T)Convert.ChangeType(a, typeof(T)); T cv(string s) => eq() ? ct(int.Parse(s)) : eq() ? ct(long.Parse(s)) : eq() ? ct(double.Parse(s)) : eq() ? ct(s[0]) : ct(s); public void Multi(out T a) => a = cv(Str); public void Multi(out T a, out U b) { var ar = StrArr; a = cv(ar[0]); b = cv(ar[1]); } public void Multi(out T a, out U b, out V c) { var ar = StrArr; a = cv(ar[0]); b = cv(ar[1]); c = cv(ar[2]); } public void Multi(out T a, out U b, out V c, out W d) { var ar = StrArr; a = cv(ar[0]); b = cv(ar[1]); c = cv(ar[2]); d = cv(ar[3]); } public void Multi(out T a, out U b, out V c, out W d, out X e) { var ar = StrArr; a = cv(ar[0]); b = cv(ar[1]); c = cv(ar[2]); d = cv(ar[3]); e = cv(ar[4]); } public void Multi(out T a, out U b, out V c, out W d, out X e, out Y f) { var ar = StrArr; a = cv(ar[0]); b = cv(ar[1]); c = cv(ar[2]); d = cv(ar[3]); e = cv(ar[4]); f = cv(ar[5]); } } static class mymath { public static long Mod = 1000000007; public static bool isprime(long a) { if (a < 2) return false; for (long i = 2; i * i <= a; i++) if (a % i == 0) return false; return true; } public static bool[] sieve(int n) { var p = new bool[n + 1]; for (int i = 2; i <= n; i++) p[i] = true; for (int i = 2; i * i <= n; i++) if (p[i]) for (int j = i * i; j <= n; j += i) p[j] = false; return p; } public static List getprimes(int n) { var prs = new List(); var p = sieve(n); for (int i = 2; i <= n; i++) if (p[i]) prs.Add(i); return prs; } public static long[][] E(int n) { var ret = new long[n][]; for (int i = 0; i < n; i++) { ret[i] = new long[n]; ret[i][i] = 1; } return ret; } public static double[][] dE(int n) { var ret = new double[n][]; for (int i = 0; i < n; i++) { ret[i] = new double[n]; ret[i][i] = 1; } return ret; } public static long[][] pow(long[][] A, long n) { if (n == 0) return E(A.Length); var t = pow(A, n / 2); if ((n & 1) == 0) return mul(t, t); return mul(mul(t, t), A); } public static double[][] pow(double[][] A, long n) { if (n == 0) return dE(A.Length); var t = pow(A, n / 2); if ((n & 1) == 0) return mul(t, t); return mul(mul(t, t), A); } public static double dot(double[] x, double[] y) { int n = x.Length; double ret = 0; for (int i = 0; i < n; i++) ret += x[i] * y[i]; return ret; } public static long dot(long[] x, long[] y) { int n = x.Length; long ret = 0; for (int i = 0; i < n; i++) ret = (ret + x[i] * y[i]) % Mod; return ret; } public static int dot(int[] x, int[] y) { int n = x.Length; int ret = 0; for (int i = 0; i < n; i++) ret += x[i] * y[i]; return ret; } public static T[][] trans(T[][] A) { int n = A[0].Length, m = A.Length; var ret = new T[n][]; for (int i = 0; i < n; i++) { ret[i] = new T[m]; for (int j = 0; j < m; j++) ret[i][j] = A[j][i]; } return ret; } public static double[] mul(double a, double[] x) { int n = x.Length; var ret = new double[n]; for (int i = 0; i < n; i++) ret[i] = a * x[i]; return ret; } public static long[] mul(long a, long[] x) { int n = x.Length; var ret = new long[n]; for (int i = 0; i < n; i++) ret[i] = a * x[i] % Mod; return ret; } public static double[] mul(double[][] A, double[] x) { int n = A.Length; var ret = new double[n]; for (int i = 0; i < n; i++) ret[i] = dot(x, A[i]); return ret; } public static long[] mul(long[][] A, long[] x) { int n = A.Length; var ret = new long[n]; for (int i = 0; i < n; i++) ret[i] = dot(x, A[i]); return ret; } public static int[] mul(int[][] A, int[] x) { int n = A.Length; var ret = new int[n]; for (int i = 0; i < n; i++) ret[i] = dot(x, A[i]); return ret; } public static double[][] mul(double a, double[][] A) { int n = A.Length; var ret = new double[n][]; for (int i = 0; i < n; i++) ret[i] = mul(a, A[i]); return ret; } public static long[][] mul(long a, long[][] A) { int n = A.Length; var ret = new long[n][]; for (int i = 0; i < n; i++) ret[i] = mul(a, A[i]); return ret; } public static double[][] mul(double[][] A, double[][] B) { int n = A.Length; var Bt = trans(B); var ret = new double[n][]; for (int i = 0; i < n; i++) ret[i] = mul(Bt, A[i]); return ret; } public static long[][] mul(long[][] A, long[][] B) { int n = A.Length; var Bt = trans(B); var ret = new long[n][]; for (int i = 0; i < n; i++) ret[i] = mul(Bt, A[i]); return ret; } public static int[][] mul(int[][] A, int[][] B) { int n = A.Length; var Bt = trans(B); var ret = new int[n][]; for (int i = 0; i < n; i++) ret[i] = mul(Bt, A[i]); return ret; } public static long[] add(long[] x, long[] y) { int n = x.Length; var ret = new long[n]; for (int i = 0; i < n; i++) ret[i] = (x[i] + y[i]) % Mod; return ret; } public static int[] add(int[] x, int[] y) { int n = x.Length; var ret = new int[n]; for (int i = 0; i < n; i++) ret[i] = x[i] + y[i]; return ret; } public static long[][] add(long[][] A, long[][] B) { int n = A.Length; var ret = new long[n][]; for (int i = 0; i < n; i++) ret[i] = add(A[i], B[i]); return ret; } public static double[] add(double[] x, double[] y) { int n = x.Length; var ret = new double[n]; for (int i = 0; i < n; i++) ret[i] = (x[i] + y[i]) % Mod; return ret; } public static double[][] add(double[][] A, double[][] B) { int n = A.Length; var ret = new double[n][]; for (int i = 0; i < n; i++) ret[i] = add(A[i], B[i]); return ret; } public static long pow(long a, long b) { if (a >= Mod) return pow(a % Mod, b); if (a == 0) return 0; if (b == 0) return 1; var t = pow(a, b / 2); if ((b & 1) == 0) return t * t % Mod; return t * t % Mod * a % Mod; } public static long inv(long a) => pow(a, Mod - 2); public static long gcd(long a, long b) { while (b > 0) { var t = a % b; a = b; b = t; } return a; } // a x + b y = gcd(a, b) public static long extgcd(long a, long b, out long x, out long y) { long g = a; x = 1; y = 0; if (b > 0) { g = extgcd(b, a % b, out y, out x); y -= a / b * x; } return g; } public static long lcm(long a, long b) => a / gcd(a, b) * b; static long[] facts; public static long[] setfacts(int n) { facts = new long[n + 1]; facts[0] = 1; for (int i = 0; i < n; i++) facts[i + 1] = facts[i] * (i + 1) % Mod; return facts; } public static long comb(int n, int r) { if (n < 0 || r < 0 || r > n) return 0; if (n - r < r) r = n - r; if (r == 0) return 1; if (r == 1) return n; if (facts != null && facts.Length > n) return facts[n] * inv(facts[r]) % Mod * inv(facts[n - r]) % Mod; int[] numer = new int[r], denom = new int[r]; for (int k = 0; k < r; k++) { numer[k] = n - r + k + 1; denom[k] = k + 1; } for (int p = 2; p <= r; p++) { int piv = denom[p - 1]; if (piv > 1) { int ofst = (n - r) % p; for (int k = p - 1; k < r; k += p) { numer[k - ofst] /= piv; denom[k] /= piv; } } } long ret = 1; for (int k = 0; k < r; k++) if (numer[k] > 1) ret = ret * numer[k] % Mod; return ret; } public static long[][] getcombs(int n) { var ret = new long[n + 1][]; for (int i = 0; i <= n; i++) { ret[i] = new long[i + 1]; ret[i][0] = ret[i][i] = 1; for (int j = 1; j < i; j++) ret[i][j] = (ret[i - 1][j - 1] + ret[i - 1][j]) % Mod; } return ret; } // nC0, nC2, ..., nCn public static long[] getcomb(int n) { var ret = new long[n + 1]; ret[0] = 1; for (int i = 0; i < n; i++) ret[i + 1] = ret[i] * (n - i) % Mod * inv(i + 1) % Mod; return ret; } } class BIT_int { int n; int[] bit; public BIT_int(int n) { this.n = n; bit = new int[n]; } public void add(int j, int w) { for (int i = j; i < n; i |= i + 1) bit[i] += w; } public int at(int j) => sum(j, j + 1); // [0, j) public int sum(int j) { int ret = 0; for (int i = j - 1; i >= 0; i = (i & i + 1) - 1) ret += bit[i]; return ret; } // [j, k) public int sum(int j, int k) => sum(k) - sum(j); } // the greatest element pops class PriorityQueue where T : IComparable { List buf; public bool rev = false; public PriorityQueue() { buf = new List(); } int cmp(int i, int j) => buf[i].CompareTo(buf[j]) * (rev ? -1 : 1); void swap(int i, int j) { var t = buf[i]; buf[i] = buf[j]; buf[j] = t; } public void Push(T elem) { int n = buf.Count; buf.Add(elem); while (n > 0) { int i = (n - 1) >> 1; if (cmp(n, i) > 0) swap(i, n); n = i; } } public T Pop() { T ret = buf[0]; int n = buf.Count - 1; buf[0] = buf[n]; buf.RemoveAt(n); for (int i = 0, j; (j = (i << 1) + 1) < n; i = j) { if (j != n - 1 && cmp(j, j + 1) < 0) ++j; if (cmp(i, j) < 0) swap(i, j); } return ret; } public T Top => buf[0]; public int Count => buf.Count; }