#include using namespace std; #define INF_LL (int64)1e18 #define INF (int32)1e9 #define REP(i, n) for(int64 i = 0;i < (n);i++) #define FOR(i, a, b) for(int64 i = (a);i < (b);i++) #define all(x) x.begin(),x.end() #define fs first #define sc second using int32 = int_fast32_t; using uint32 = uint_fast32_t; using int64 = int_fast64_t; using uint64 = uint_fast64_t; using PII = pair; using PLL = pair; const double eps = 1e-10; templateinline void chmin(A &a, B b){if(a > b) a = b;} templateinline void chmax(A &a, B b){if(a < b) a = b;} class UnionFind{ private: std::vector par; size_t n; public: UnionFind(){} UnionFind(size_t n):n(n){ par.resize(n, -1); } uint_fast32_t find(uint_fast32_t x){ return par[x] < 0 ? x : par[x] = find(par[x]); } size_t size(uint_fast32_t x){ return -par[find(x)]; } void unite(uint_fast32_t x, uint_fast32_t y){ x = find(x); y = find(y); if(x == y) return; if(size(x) < size(y)) std::swap(x, y); par[x] += par[y]; par[y] = x; } bool same(uint_fast32_t x, uint_fast32_t y){ return find(x) == find(y); } }; int64 gcd(int64 a, int64 b){ if(b == 0) return a; return gcd(b, a%b); } int main(void){ cin.tie(0); ios::sync_with_stdio(false); int32 N, M, K; using T = tuple; vector edge; cin >> N >> M >> K; UnionFind uf(N); int64 sum = 0, use = 0; REP(i, M){ int32 a, b, c; cin >> a >> b >> c; a--; b--; sum += c; edge.push_back(T(c, a, b)); } REP(i, K){ int64 a; cin >> a; a--; uf.unite(get<1>(edge[a]), get<2>(edge[a])); use += get<0>(edge[a]); } sort(all(edge)); REP(i, N){ int64 u, v, c; tie(c, u, v) = edge[i]; if(!uf.same(u, v)){ use += c; uf.unite(u, v); } } cout << sum-use << endl; }