#include using namespace std; using i64 = int64_t; using vi = vector; using vvi = vector; int main() { ios::sync_with_stdio(false); cin.tie(nullptr); cout.tie(nullptr); cout.setf(ios::fixed); cout.precision(10); double a, b; cin >> a >> b; cout << 4 * acos(-1) / 2 * abs(b - a) << endl; }