#include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include using namespace std; typedef long long ll; typedef unsigned int ui; const ll mod = (ll)(1e+9) + 7; const ll INF = (ll)1000000007 * 1000000007; typedef pair P; #define stop char nyaa;cin>>nyaa; #define rep(i,n) for(int i=0;i=0;i--) #define Rep(i,sta,n) for(int i=sta;i=1;i--) #define Rep1(i,sta,n) for(int i=sta;i<=n;i++) typedef long double ld; typedef complex Point; const ld eps = 1e-8; const ld pi = acos(-1.0); typedef pair LP; typedef pair LDP; struct vertice { ll nd; int id, m; bool operator<(const vertice &v)const { if (v.nd != nd)return v.nd > nd; if (v.id != id)return v.id > id; return v.m > m; } }; ll d[50][301]; void init(){ rep(i, 50) { rep(j, 301) { d[i][j] = mod; } } } struct edge { int to, t, m; }; vector G[50]; int n, c, v, s[1500], t[1500], y[1500], m[1500]; int main(){ init(); cin >> n >> c >> v; rep(i, v)cin >> s[i]; rep(i, v)cin >> t[i]; rep(i, v)cin >> y[i]; rep(i, v)cin >> m[i]; rep(i, v) { G[s[i] - 1].push_back({ t[i] - 1,m[i],y[i] }); } priority_queue q; d[0][c] = 0; q.push({ 0,0,c }); while (!q.empty()) { vertice x = q.top(); q.pop(); rep(j, (int)G[x.id].size()) { int to = G[x.id][j].to; int nc = x.m - G[x.id][j].m; if (nc < 0)continue; ll nt = x.nd + G[x.id][j].t; if (nt < d[to][nc]) { d[to][nc] = nt; q.push({ nt,to,nc }); } } } ll out = mod; rep(i, c + 1) { out = min(out, d[n - 1][i]); } if (out == mod)cout << -1 << endl; else cout << out << endl; return 0; }