#include using namespace std; typedef long long ll; typedef long double ld; typedef vector vi; typedef vector vd; typedef vector vll; typedef vector vs; typedef vector vb; typedef pair pii; struct cww{cww(){ios::sync_with_stdio(false);cin.tie(0);}}star; #define all(c) (c).begin(), (c).end() #define rall(c) (c).rbegin(), (c).rend() #define vv(type, c, m, n, i) vector> c(m, vector(n, i)) #define mat(type, c, m, n) vector> c(m, vector(n));for(auto& r:c)for(auto& i:r)cin>>i; #define rep(i,a,n) for(int i=(a), i##_len=(n); ii##_len; --i) #define each(x,y) for(auto &(x):(y)) #define var(type, ...)type __VA_ARGS__;Scan(__VA_ARGS__); template void Scan(T& t) { cin >> t; } templatevoid Scan(First& first, Rest&...rest) { cin >> first; Scan(rest...); } #define vec(type, c, n) vector c(n);for(auto& i:c) cin>>i; #define len(x) ((int)(x).size()) #define mp make_pair #define eb emplace_back #define em emplace #define pb pop_back #define fi first #define se second #define get(a, i) get(a) #define bit_count __builtin_popcount #define mt make_tuple inline string zero(int a,string s,char c='0'){return string(a-len(s),c)+s;} inline string zero(int a,int t,char c='0'){return zero(a, to_string(t), c);} inline string zero(int a,ll t,char c='0'){return zero(a, to_string(t), c);} #define mini min_element #define maxi max_element #define sum accumulate #define chmax(a,b) if(ab)a=b template inline void print(T t){cout << t << '\n';} template inline void print(H h, T... t){cout << h << " ";print(t...);} pii f(ll a, ll b) { ll t = __gcd(abs(a), abs(b)); return mp(a / t, b / t); } void solve() { var(int, n1); vec(ll, A, n1); A.eb(1); rep(i, 2, n1) A[1] *= A[i]; var(int, n2); vec(ll, B, n2); B.eb(1); rrep(i, n2 - 2, 0) { B[i - 1] *= B[i + 1]; } tie(A[0], A[1]) = f(A[0], A[1]); tie(B[0], B[1]) = f(B[0], B[1]); A[0] *= B[1]; A[1] *= B[0]; if (A[1] < 0) { A[0] = -A[0]; A[1] = -A[1]; } tie(A[0], A[1]) = f(A[0], A[1]); print(A[0], A[1]); } int main() { solve(); return 0; }